#' Find intersection of lines or planes
#' --
#'
#' @param coeffs1 --.
#' @param coeffs2 --.
#' @param z --.
#' @export
#' @examples
#' \dontrun{
#' # coming soon
#' }
#'
#'
find_intersection = function (coeffs1, coeffs2, z = 0){
# y = (-bx + ex - a + d + z) / (c-f)
# y =(- a + d + z) / (c-f) + (-bx + ex)/ (c-f)
# intercept =(- a + d + z) / (c-f)
# slope = (-bx + ex)/ (c-f)
if (length(coeffs1) == 3 & length(coeffs1) == 3){
intercept =(- coeffs1[1] + coeffs2[1] + z) / (coeffs1[3]-coeffs2[3])
slope = (-coeffs1[2] + coeffs2[2]) / (coeffs1[3]-coeffs2[3])
return (c(intercept=intercept, slope=slope))
}
if (length(coeffs1) == 2 & length(coeffs1) == 2){
intercept =(- coeffs1[1] + coeffs2[1] + z) / (coeffs1[2]-coeffs2[2])
return (intercept=intercept)
}
}
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