Supports the generation of parallelogram, equilateral
triangle, regular hexagon, isosceles trapezoid, Koch snowflake,
'hexaflake', Sierpinski triangle, Sierpinski carpet and Sierpinski
trapezoid mazes via 'TurtleGraphics'. Mazes are generated by the recursive method:
the domain is divided into sub-domains in which mazes are generated,
then dividing lines with holes are drawn between them, see
J. Buck, Recursive Division,
|Maintainer||Steven E. Pav <[email protected]>|
|Package repository||View on GitHub|
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