| active.passive.matchings | Matching with active a and passive strategies |
| add.stage2.tournament.stats | Add result statistics to a tournament object |
| add.tournament.stats | Add result statistics to a tournament object |
| all.vs.all.matchings | Returns default matchings |
| always.coop | A strategy that always cooperates |
| always.defect | A strategy that always defects |
| coop.high.C | Cooperates if cooperation makes sense in a naive way |
| current.random.state | Gets the name of the current random state |
| debug.restore | restore objects if and only if called from the global... |
| debug.store | store objects when called from a function |
| display | Displays the given text |
| distance.to.previous.event | x is a vector of 0s and 1s (or FALSE and TRUE) |
| draw.seed | Draws n random seeds |
| examples.bargaining.game | The code inside can be used to explore the behavior of... |
| examples.pd | The code inside can be used to explore the behavior of... |
| get.default.matchings | Returns default matchings |
| give.generously | Example strategy: give.generously (more=2) |
| give.generously.1 | Example strategy: give.generously.1 (more=1) |
| hotelling.profits | Calculates the profits of a hotelling game |
| human.player.bg | Waits for Input of Human Player in Bargaining Game |
| human.player.ht | Waits for Input of Human Player in Hotelling Game |
| human.player.pd | Waits for Input of Human Player in Prisoners Dilemma Game |
| human.player.ra | Waits for Input of Human Player in Research Agreement Game |
| human.player.rps | Waits for Input of Human Player in Rock-Papers-Scissors |
| import.stage2.strats | Import Stage 1 strategies and Stage 2 answers |
| import.strats.from.dir | Import all strategies from a directory with all team's... |
| init.random.state | Sets the random number state to a state specified by name |
| init.tournament | Inits a tournament object |
| load.game.maker | Loads a game maker A game maker is a function that can... |
| load.strategies | Loads strategies from a R file and returns a list of... |
| load.tournament | Loads a tournament from a file |
| make.bargaining.game | Generate a bargaining game |
| make.hotelling.game | Generate a Hotelling Game |
| make.message.transfer.pd.game | Generate a (noisy) Prisoners' Dilemma game in which players... |
| make.payment.message.pd.game | Generate a (noisy) Prisoners' Dilemma game in which players... |
| make.payment.message.sabotage.pd.game | Generate a (noisy) Prisoners' Dilemma game in which players... |
| make.pd.game | Generate an iterated Prisoners Dilemma game |
| make.pg_cost.game | Generate a (noisy) Prisoners' Dilemma game |
| make.pg.game | Generate a public goods game |
| make.research.agreement.game | Generate a research agreement game |
| make.rps.game | Generate a rock papers scissors game |
| markup20 | Markup20 |
| markup5 | Markup5 |
| most.of.it | Example strategy: most.of.it |
| parse.strats.from.rmd | Parse strategies from a rmd solution file |
| pos.in.seq.of.ones | x is a vector of 0s and 1s (or FALSE and TRUE) |
| random.action | A strategy that randomly chooses an action |
| run.dt | Runs the string code on a data table |
| run.rep.game | Runs a repeated game |
| run.rep.multistage.game | Runs a repeated game |
| run.stage2.tournament | Runs a tournament with R repetitions of each matching and add... |
| run.tournament | Runs a tournament with R repetitions of each matching and add... |
| save.tournament | Saves a tournament to a file |
| set.random.state | Sets the random number state to a state specified by name |
| showAgainstGiven | Analyse a tournament interactively in web browser |
| show.tournament | Analyse a tournament interactively in web browser |
| strange.defector | Strategy from the tutorial without much meaning |
| StratTourn-package | What the package does (short line) ~~ package title ~~ |
| study.actions.and.states | Study distribution of actions and states in each period in a... |
| study.strats.and.answers | A helper function to find best answers to a strategy |
| the.undercutter | Example strategy (Hotelling Game): the.undercutter |
| tit.for.tat | The famous tit.for.tat strategy: winner of Axelrod's original... |
| traveling.salesman | Example strategy (Hotelling Game): traveling.salesman |
| uglify.function | Makes a function hard to read |
| uglify.strat | Makes a strategy (function) hard to read |
| whitelist.check.strat | Checks whether a given strategy passes a whitelist |
| with.random.seed | Evalutes the expression expr with the specified random seed.... |
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