Generate a (noisy) Prisoners' Dilemma game in which players can conduct messages and payments
1 2 3  |   make.payment.message.pd.game(uCC = 1, uCD = -1, uDC = 2,
    uDD = 0, err.D.prob = 0, err.C.prob = 0,
    private.signals = FALSE)
 | 
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