active.passive.matchings | Matching with active a and passive strategies |
add.stage2.tournament.stats | Add result statistics to a tournament object |
add.tournament.stats | Add result statistics to a tournament object |
all.vs.all.matchings | Returns default matchings |
always.coop | A strategy that always cooperates |
always.defect | A strategy that always defects |
coop.high.C | Cooperates if cooperation makes sense in a naive way |
current.random.state | Gets the name of the current random state |
debug.restore | restore objects if and only if called from the global... |
debug.store | store objects when called from a function |
display | Displays the given text |
distance.to.previous.event | x is a vector of 0s and 1s (or FALSE and TRUE) |
draw.seed | Draws n random seeds |
examples.bargaining.game | The code inside can be used to explore the behavior of... |
examples.pd | The code inside can be used to explore the behavior of... |
get.default.matchings | Returns default matchings |
give.generously | Example strategy: give.generously (more=2) |
give.generously.1 | Example strategy: give.generously.1 (more=1) |
hotelling.profits | Calculates the profits of a hotelling game |
human.player.bg | Waits for Input of Human Player in Bargaining Game |
human.player.ht | Waits for Input of Human Player in Hotelling Game |
human.player.pd | Waits for Input of Human Player in Prisoners Dilemma Game |
human.player.ra | Waits for Input of Human Player in Research Agreement Game |
human.player.rps | Waits for Input of Human Player in Rock-Papers-Scissors |
import.stage2.strats | Import Stage 1 strategies and Stage 2 answers |
import.strats.from.dir | Import all strategies from a directory with all team's... |
init.random.state | Sets the random number state to a state specified by name |
init.tournament | Inits a tournament object |
load.game.maker | Loads a game maker A game maker is a function that can... |
load.strategies | Loads strategies from a R file and returns a list of... |
load.tournament | Loads a tournament from a file |
make.bargaining.game | Generate a bargaining game |
make.hotelling.game | Generate a Hotelling Game |
make.message.transfer.pd.game | Generate a (noisy) Prisoners' Dilemma game in which players... |
make.payment.message.pd.game | Generate a (noisy) Prisoners' Dilemma game in which players... |
make.payment.message.sabotage.pd.game | Generate a (noisy) Prisoners' Dilemma game in which players... |
make.pd.game | Generate an iterated Prisoners Dilemma game |
make.pg_cost.game | Generate a (noisy) Prisoners' Dilemma game |
make.pg.game | Generate a public goods game |
make.research.agreement.game | Generate a research agreement game |
make.rps.game | Generate a rock papers scissors game |
markup20 | Markup20 |
markup5 | Markup5 |
most.of.it | Example strategy: most.of.it |
parse.strats.from.rmd | Parse strategies from a rmd solution file |
pos.in.seq.of.ones | x is a vector of 0s and 1s (or FALSE and TRUE) |
random.action | A strategy that randomly chooses an action |
run.dt | Runs the string code on a data table |
run.rep.game | Runs a repeated game |
run.rep.multistage.game | Runs a repeated game |
run.stage2.tournament | Runs a tournament with R repetitions of each matching and add... |
run.tournament | Runs a tournament with R repetitions of each matching and add... |
save.tournament | Saves a tournament to a file |
set.random.state | Sets the random number state to a state specified by name |
showAgainstGiven | Analyse a tournament interactively in web browser |
show.tournament | Analyse a tournament interactively in web browser |
strange.defector | Strategy from the tutorial without much meaning |
StratTourn-package | What the package does (short line) ~~ package title ~~ |
study.actions.and.states | Study distribution of actions and states in each period in a... |
study.strats.and.answers | A helper function to find best answers to a strategy |
the.undercutter | Example strategy (Hotelling Game): the.undercutter |
tit.for.tat | The famous tit.for.tat strategy: winner of Axelrod's original... |
traveling.salesman | Example strategy (Hotelling Game): traveling.salesman |
uglify.function | Makes a function hard to read |
uglify.strat | Makes a strategy (function) hard to read |
whitelist.check.strat | Checks whether a given strategy passes a whitelist |
with.random.seed | Evalutes the expression expr with the specified random seed.... |
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