Create an object that is structured like an mgh object
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x |
the vertex-wise values |
v |
Version (default = 1) |
ndim1 |
Width / 1st dimension |
ndim2 |
Height / 2nd dimension |
ndim3 |
Depth / 3rd dimension |
nframes |
Number of scalar components |
type |
Data type, can be UCHAR (0), SHORT (4), INT (1) or FLOAT (3) |
dof |
Degrees of freedom |
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