vpicheny/GPGame: Solving Complex Game Problems using Gaussian Processes

Sequential strategies for finding a game equilibrium are proposed in a black-box setting (expensive pay-off evaluations, no derivatives). The algorithm handles noiseless or noisy evaluations. Two acquisition functions are available. Graphical outputs can be generated automatically. V. Picheny, M. Binois, A. Habbal (2018) <doi:10.1007/s10898-018-0688-0>. M. Binois, V. Picheny, P. Taillandier, A. Habbal (2020) <arXiv:1902.06565v2>.

Getting started

Package details

MaintainerVictor Picheny <victor.picheny@inra.fr>
LicenseGPL-3
Version1.3.0
URL https://github.com/vpicheny/GPGame
Package repositoryView on GitHub
Installation Install the latest version of this package by entering the following in R:
install.packages("remotes")
remotes::install_github("vpicheny/GPGame")
vpicheny/GPGame documentation built on Jan. 26, 2022, 9:17 a.m.