Description Usage Arguments Value Author(s) See Also Examples
movieslice3D
plots 3D volumetric data as slices moving in one direction
in open-GL graphics.
It is based on the plot3Drgl
function slice3Drgl.
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x, y, z |
Vectors with x, y and z-values.
They should be of length equal to the first, second and
third dimension of |
colvar |
The variable used for coloring.
It should be an array of dimension equal to
|
col |
Colors to be used for coloring the |
NAcol |
Colors to be used for |
breaks |
a set of finite numeric breakpoints for the colors; must have one more breakpoint than color and be in increasing order. Unsorted vectors will be sorted, with a warning. |
colkey |
A logical, |
clim |
Only if |
clab |
Only if |
xs, ys, zs |
Vectors specify the positions in x, y or z where the slices (planes) are to be drawn consecutively.
The movie will loop over the slices, each time projecting the values of |
along |
A number 1, 2, 3 denoting the dimension over which the slices are to be moved.
If |
add |
Logical. If |
ask |
Logical. If |
wait |
The time interval inbetween drawing of a new slice, in seconds.
If |
basename |
The base name of a |
... |
additional arguments passed to slice3D from package
|
returns nothing
Karline Soetaert <karline.soetaert@nioz.nl>
Sylt3D for a data set that can be displayed with movieslice3D
moviepoints3D for plotting moving points in 3D
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