Description Usage Arguments Details Value Methods See Also Examples
getRNG
returns the Random Number Generator (RNG)
settings used for computing an object, using a suitable
.getRNG
S4 method to extract these settings. For
example, in the case of objects that result from multiple
model fits, it would return the RNG settings used to
compute the best fit.
hasRNG
tells if an object has embedded RNG data.
.getRNG
is an S4 generic that extract RNG settings
from a variety of object types. Its methods define the
workhorse functions that are called by getRNG
.
getRNG1
is defined to provide separate access to
the RNG settings as they were at the very beginning of a
whole computation, which might differ from the RNG
settings returned by getRNG
, that allows to
reproduce the result only.
nextRNG
returns the RNG settings as they would be
after seeding with object
.
setRNG
set the current RNG with a seed, using a
suitable .setRNG
method to set these settings.
.setRNG
is an S4 generic that sets the current RNG
settings, from a variety of specifications. Its methods
define the workhorse functions that are called by
setRNG
.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 |
object |
an R object from which RNG settings can be
extracted, e.g. an integer vector containing a suitable
value for |
... |
extra arguments to allow extension and passed
to a suitable S4 method |
num.ok |
logical that indicates if single numeric
(not integer) RNG data should be considered as a valid
RNG seed ( |
extract |
logical that indicates if embedded RNG
data should be looked for and extracted ( |
recursive |
logical that indicates if embedded RNG
data should be extracted recursively ( |
ndraw |
number of draws to perform before returning the RNG seed. |
check |
logical that indicates if only valid RNG kinds should be accepted, or if invalid values should just throw a warning. Note that this argument is used only on R >= 3.0.2. |
verbose |
a logical that indicates if the new RNG settings should be displayed. |
This function handles single number RNG specifications in the following way:
Return them
unchanged, considering them as encoded RNG kind
specification (see RNG
). No validity check
is performed.
If num.ok=TRUE
return them unchanged. Otherwise, consider them as
(pre-)seeds and pass them to set.seed
to
get a proper RNG seed. Hence calling getRNG(1234)
is equivalent to set.seed(1234); getRNG()
(See
examples).
Think of a sequence of separate computations, from which
only one result is used for the result (e.g. the one that
maximises a likelihood): getRNG1
would return the
RNG settings to reproduce the complete sequence of
computations, while getRNG
would return the RNG
settings necessary to reproduce only the computation
whose result has maximum likelihood.
getRNG
, getRNG1
, nextRNG
and
setRNG
usually return an integer vector of length
> 2L, like .Random.seed
.
getRNG
and getRNG1
return NULL
if no
RNG data was found.
setRNG
invisibly returns the old RNG settings as
they were before changing them.
signature(object = "ANY")
: Default
method that tries to extract RNG information from
object
, by looking sequentially to a slot named
'rng'
, a slot named 'rng.seed'
or an
attribute names 'rng'
.
It returns NULL
if no RNG data was found.
signature(object = "missing")
:
Returns the current RNG settings.
signature(object = "list")
: Method
for S3 objects, that aims at reproducing the behaviour of
the function getRNG
of the package getRNG
.
It sequentially looks for RNG data in elements
'rng'
, noise$rng
if element 'noise'
exists and is a list
, or in attribute
'rng'
.
signature(object = "numeric")
:
Method for numeric vectors, which returns the object
itself, coerced into an integer vector if necessary, as
it is assumed to already represent a value for
.Random.seed
.
signature(object = "ANY")
: Default
method that is identical to getRNG(object, ...)
.
signature(object = "character")
:
Sets the RNG to kind object
, assuming is a valid
RNG kind: it is equivalent to RNGkind(object, ...
.
All arguments in ...
are passed to
RNGkind
.
signature(object = "numeric")
: Sets
the RNG settings using object
directly the new
value for .Random.seed
or to initialise it with
set.seed
.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | # get current RNG settings
s <- getRNG()
head(s)
showRNG(s)
# get RNG from a given single numeric seed
s1234 <- getRNG(1234)
head(s1234)
showRNG(s1234)
# this is identical to the RNG seed as after set.seed()
set.seed(1234)
identical(s1234, .Random.seed)
# but if num.ok=TRUE the object is returned unchanged
getRNG(1234, num.ok=TRUE)
# single integer RNG data = encoded kind
head(getRNG(1L))
# embedded RNG data
s <- getRNG(list(1L, rng=1234))
identical(s, s1234)
# test for embedded RNG data
hasRNG(1)
hasRNG( structure(1, rng=1:3) )
hasRNG( list(1, 2, 3) )
hasRNG( list(1, 2, 3, rng=1:3) )
hasRNG( list(1, 2, 3, noise=list(1:3, rng=1)) )
head(nextRNG())
head(nextRNG(1234))
head(nextRNG(1234, ndraw=10))
obj <- list(x=1000, rng=123)
setRNG(obj)
rng <- getRNG()
runif(10)
set.seed(123)
rng.equal(rng)
# set RNG kind
old <- setRNG('Marsaglia')
# restore
setRNG(old)
# directly set .Random.seed
rng <- getRNG()
r <- runif(10)
setRNG(rng)
rng.equal(rng)
# initialise from a single number (<=> set.seed)
setRNG(123)
rng <- getRNG()
runif(10)
set.seed(123)
rng.equal(rng)
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