noise.mesh | R Documentation |
This function adds noise to a mesh
noise.mesh(mesh, noise = 0.025, seed = 123)
mesh |
triangular mesh stored as object of class "mesh3d" |
noise |
sd deviation to define vertex noise |
seed |
seed for random number generator |
mesh_n a 3D model of class "mesh3d" with noise
Antonio Profico, Costantino Buzi, Marina Melchionna, Paolo Piras, Pasquale Raia, Alessio Veneziano
#load mesh library(compositions) library(rgl) data("SCP1.mesh") mesh<-SCP1.mesh #add noise noised<-noise.mesh(mesh,noise=0.05) #plot original and mesh with noise added open3d() shade3d(mesh,col=3) shade3d(noised,col=2,add=TRUE)
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