Description Usage Arguments Value Author(s) References Examples
Computes evolutionarily stable sets of a game with two players and three strategies.
1 
A 
Numeric matrix of size 3x3 representing the number of strategies of a symmetric matrix game. 
strategies 
String vector of length 3 that names all strategies. 
floats 
Logical value that handles number representation. If set to

Numeric matrix. Each row represents the start and end point of a line (ESset). In addition, a plot of the ESset in the game will be created.
Daniel Gebele [email protected]
Thomas, B. (1985) "On evolutionarily stable sets", Journal of Mathematical Biology 22, pp. 105–115.
1 2 3 4 5 6 7 8 9 10  # Please note that the computation of evolutionarily stable sets
# is rather timeconsuming.
# Depending on your machine you might need to wait more
# than 10 seconds in order to run the following example.
## Not run:
A < matrix(c(2, 5, 10/9, 0, 5/2, 10/9, 10/9, 35/9, 10/9), 3, byrow=TRUE)
strategies < c("Hawk", "Dove", "Mixed ESS")
ESset(A, strategies)
## End(Not run)

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