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#' Simply value modifications
#'
#' Most modifications of values in a long_grid are quite simple due to the
#' wealth of vectorised functions avaliable in R. ambient provides a little
#' selection of handy functions to compliment these
#'
#' @param x,y Values to modify
#' @param mask A vector of the same length as `x` and `y`. Assumed to be between
#' 0 and 1 (values outside of this range is capped). The closer to 1 the more of
#' `x` will be used and the closer to 0 the more of `y` will be used
#' @param from The range of `x` to use for normalisation
#' @param to The output domain to normalise to
#' @param lower,upper The lower and upper bounds to cap to
#'
#' @name modifications
#' @rdname modifications
#' @export
#'
#' @examples
#' grid <- long_grid(seq(1, 10, length.out = 1000), seq(1, 10, length.out = 1000))
#' grid$chess <- gen_checkerboard(grid$x, grid$y)
#' grid$noise <- gen_perlin(grid$x, grid$y)
#' grid$ripple <- gen_waves(grid$x, grid$y)
#'
#' # Blend two values based on a third
#' grid$mix <- blend(grid$noise, grid$ripple, grid$chess)
#' plot(grid, mix)
#'
#' # Cap values between 0 and 1
#' plot(grid, cap(noise))
#'
blend <- function(x, y, mask) {
mask <- cap(mask)
x * mask + y * (1 - mask)
}
#' @rdname modifications
#' @export
normalise <- function(x, from = range(x), to = c(0, 1)) {
x <- (x - from[1]) / (from[2] - from[1])
if (!identical(to, c(0, 1))) {
x <- x * (to[2] - to[1]) + to[1]
}
x
}
#' @rdname modifications
#' @export
normalize <- normalise
#' @rdname modifications
#' @export
cap <- function(x, lower = 0, upper = 1) {
x[x < lower] <- lower
x[x > upper] <- upper
x
}
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