View source: R/stats_nominal.R
StatsNominal | R Documentation |
Bayesian alternative to chi-square test
StatsNominal( x = NULL, x.names = NULL, DF, params = NULL, job.group = NULL, initial.list = list(), model.name, jags.model, custom.model = NULL, ... )
x |
categorical variable(s), Default: NULL |
x.names |
optional names for categorical variable(s), Default: NULL |
DF |
data to analyze |
params |
define parameters to observe, Default: NULL |
job.group |
for some hierarchical models with several layers of parameter names (e.g., latent and observed parameters), Default: NULL |
initial.list |
initial values for analysis, Default: list() |
model.name |
name of model used |
jags.model |
specify which module to use |
custom.model |
define a custom model to use (e.g., string or text file (.txt), Default: NULL |
... |
further arguments passed to or from other methods |
## Use cats data # mcmc <- bfw(project.data = bfw::Cats, # x = "Reward,Dance,Alignment", # saved.steps = 50000, # jags.model = "nominal", # run.contrasts = TRUE, # jags.seed = 100) ## Print only odds-ratio and effect sizes # mcmc$summary.MCMC[ grep("Odds ratio|Effect", # rownames(mcmc$summary.MCMC)) , c(3:7) ] ## Mode ESS HDIlo HDIhi n ## Effect size: Affection/Food vs. Evil/Good 0.12844 45222 0.00115 0.25510 2000 ## Effect size: Affection/Food vs. No/Yes 1.05346 44304 0.90825 1.18519 2000 ## Effect size: Affection/Food vs. No/Yes @ Evil 2.58578 30734 2.35471 2.85450 1299 ## Effect size: Affection/Food vs. No/Yes @ Good -0.51934 35316 -0.73443 -0.30726 701 ## Effect size: Food/Affection vs. Evil/Good -0.12844 45222 -0.25510 -0.00115 2000 ## Effect size: Food/Affection vs. No/Yes -1.05346 44304 -1.18519 -0.90825 2000 ## Effect size: Food/Affection vs. No/Yes @ Evil -2.58578 30734 -2.85450 -2.35471 1299 ## Effect size: Food/Affection vs. No/Yes @ Good 0.51934 35316 0.30726 0.73443 701 ## Effect size: No/Yes vs. Evil/Good 1.43361 43603 1.30715 1.55020 2000 ## Effect size: Yes/No vs. Evil/Good -1.43361 43603 -1.55020 -1.30715 2000 ## Odds ratio: Affection/Food vs. Evil/Good 1.25432 45225 0.99311 1.57765 2000 ## Odds ratio: Affection/Food vs. No/Yes 6.49442 44215 5.10392 8.46668 2000 ## Odds ratio: Affection/Food vs. No/Yes @ Evil 104.20109 30523 66.55346 169.12331 1299 ## Odds ratio: Affection/Food vs. No/Yes @ Good 0.36685 35417 0.25478 0.55982 701 ## Odds ratio: Food/Affection vs. Evil/Good 0.77604 45245 0.62328 0.98904 2000 ## Odds ratio: Food/Affection vs. No/Yes 0.14586 44452 0.11426 0.18982 2000 ## Odds ratio: Food/Affection vs. No/Yes @ Evil 0.00848 31117 0.00527 0.01336 1299 ## Odds ratio: Food/Affection vs. No/Yes @ Good 2.44193 35397 1.65204 3.63743 701 ## Odds ratio: No/Yes vs. Evil/Good 13.12995 43500 10.58859 16.49207 2000 ## Odds ratio: Yes/No vs. Evil/Good 0.07393 43739 0.05909 0.09221 2000 # ## The results indicate that evil cats are 13.13 times more likely than good cats to decline dancing ## Furthermore, when offered affection, evil cats are 104.20 times more likely to decline dancing, ## relative to evil cats that are offered food.
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