Nothing
library(shiny)
devtools::load_all()
ui <- page_actionbar(
title = "Wildlife Areas",
header_actions = calcite_action(
slot = "content-end",
icon = "map-pin",
scale = "l",
text = "Choose location"
),
actions = calcite_action_bar(
id = "my_bar",
calcite_action_group(
calcite_action(text = "Add", icon = "plus", text_enabled = TRUE),
calcite_action(
text = "Layers",
icon = "layers",
active = TRUE,
indicator = TRUE,
text_enabled = TRUE
),
calcite_action(
text = "Legend",
icon = "legend",
text_enabled = TRUE
)
),
calcite_action_group(
calcite_action(
id = "undo",
text = "Undo",
icon = "undo",
text_enabled = TRUE
),
calcite_action(
id = "redo",
text = "Redo",
icon = "redo",
indicator = TRUE,
text_enabled = TRUE
),
calcite_action(
id = "save",
text = "Save",
icon = "save",
disabled = TRUE,
text_enabled = TRUE
)
),
calcite_action_group(
slot = "bottom-actions",
calcite_action(
id = "tips",
text = "Tips",
icon = "question",
text_enabled = TRUE
),
calcite_action(
id = "settings",
text = "Settings",
icon = "gear",
indicator = TRUE,
text_enabled = TRUE
)
)
),
panel_content = list(
calcite_panel(
id = "layers_panel",
heading = "Layers",
calcite_block(
collapsible = TRUE,
heading = "Layer effects",
description = "Adjust blur, highlight, and more",
icon_start = "effects",
calcite_label(
"Effect type",
calcite_segmented_control(
id = "effect_type",
width = "full",
calcite_segmented_control_item(value = "blur", label = "Blur"),
calcite_segmented_control_item(
value = "highlight",
label = "Highlight",
checked = TRUE
),
calcite_segmented_control_item(
value = "party",
label = "Party mode"
)
)
),
calcite_label(
"Effect intensity",
calcite_slider(id = "effect_intensity")
)
),
calcite_block(
collapsible = TRUE,
heading = "Symbology",
description = "Select type, color, and transparency",
icon_start = "map-pin",
calcite_notice(
open = TRUE,
div(slot = "message", "The viewers are going to love this")
)
)
),
calcite_panel(
id = "legend_panel",
heading = "Legend",
hidden = TRUE,
calcite_block(
collapsible = TRUE,
expanded = TRUE,
heading = "Legend items",
"Legend content goes here"
)
)
),
# Main content
calcite_panel(
heading = "Content",
calcite_block(
heading = "Active Panel",
collapsible = TRUE,
expanded = TRUE,
verbatimTextOutput("bar_state")
),
calcite_block(
heading = "Layers",
collapsible = TRUE,
expanded = FALSE,
verbatimTextOutput("effect_type_state"),
verbatimTextOutput("effect_intensity_state")
),
calcite_block(
heading = "Undo",
collapsible = TRUE,
expanded = TRUE,
verbatimTextOutput("undo_state")
),
calcite_block(
heading = "Redo",
collapsible = TRUE,
expanded = TRUE,
verbatimTextOutput("redo_state")
),
calcite_block(
heading = "Tips",
collapsible = TRUE,
expanded = TRUE,
verbatimTextOutput("tips_state")
),
calcite_block(
heading = "Settings",
collapsible = TRUE,
expanded = TRUE,
verbatimTextOutput("settings_state")
)
)
)
panel_actions <- c("Layers", "Legend")
server <- function(input, output, session) {
active_panel <- reactiveVal("Layers")
observeEvent(
input$my_bar,
{
clicked <- input$my_bar
if (!clicked %in% panel_actions) {
return()
}
active_panel(clicked)
update_calcite("layers_panel", hidden = clicked != "Layers")
update_calcite("legend_panel", hidden = clicked != "Legend")
},
ignoreInit = TRUE
)
output$bar_state <- renderPrint({
active_panel()
})
output$effect_type_state <- renderPrint({
input$effect_type
})
output$effect_intensity_state <- renderPrint({
input$effect_intensity
})
output$undo_state <- renderPrint({
input$undo
})
output$redo_state <- renderPrint({
input$redo
})
output$tips_state <- renderPrint({
input$tips
})
output$settings_state <- renderPrint({
input$settings
})
}
shinyApp(ui, server)
Any scripts or data that you put into this service are public.
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.