camera_preset_to_position: Map camera preset name to position vector

View source: R/rayshader.R

camera_preset_to_positionR Documentation

Map camera preset name to position vector

Description

Converts a camera preset string to an xyz position vector matching the same presets used in the Three.js viewer.

Usage

camera_preset_to_position(preset)

Arguments

preset

Character string naming the camera preset.

Value

Numeric vector of length 3 (x, y, z).


ggseg3d documentation built on Feb. 21, 2026, 1:06 a.m.