mesh_entry_to_mesh3d: Convert mesh entry to rgl mesh3d object

View source: R/rayshader.R

mesh_entry_to_mesh3dR Documentation

Convert mesh entry to rgl mesh3d object

Description

Converts the internal mesh_entry list structure (as built by [make_mesh_entry()]) into an [rgl::tmesh3d()] object for rgl rendering.

Usage

mesh_entry_to_mesh3d(mesh_entry, ...)

Arguments

mesh_entry

A mesh entry list with vertices, faces, colors, colorMode, and opacity.

...

Material properties merged into the 'material' list of [rgl::tmesh3d()]. Overrides defaults ('specular = "black"', 'shininess = 128'). See [rgl::material3d()] for all options.

Value

An rgl 'mesh3d' object


ggseg3d documentation built on Feb. 21, 2026, 1:06 a.m.