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#' Studies on Effect of Violent Video Games on Negative Outcomes
#'
#' Results from 477 studies on the effect of violent video games on negative
#' outcomes.
#'
#' @usage dat.anderson2010
#'
#' @format The data frame contains the following columns:
#' \tabular{lll}{
#' \strong{author} \tab \code{character} \tab first author \cr
#' \strong{year} \tab \code{numeric} \tab publication year \cr
#' \strong{outcome} \tab \code{character} \tab one of seven outcomes \cr
#' \strong{best } \tab \code{boolean} \tab if \code{TRUE}, the was a best practice study \cr
#' \strong{experimental} \tab \code{boolean} \tab if \code{TRUE}, the study was experimental \cr
#' \strong{adult} \tab \code{boolean} \tab if \code{TRUE}, the study subjects were adults \cr
#' \strong{country} \tab \code{character} \tab country of study \cr
#' \strong{ni} \tab \code{numeric} \tab sample size \cr
#' \strong{yi} \tab \code{numeric} \tab observed mean difference in outcome (violent vs. non-violent) \cr
#' \strong{vi} \tab \code{numeric} \tab corresponding sampling variance
#' }
#' @keywords datasets
#'
#' @references
#' Baskerville, N. B., Liddy, C., & Hogg, W. (2012). Systematic review and meta-analysis of practice facilitation within primary care settings. The Annals of Family Medicine, 10(1), 63-74.
#' Hilgard, J., Engelhardt, C. R., & Rouder, J. N. (2017). Overstated evidence for short-term effects of violent games on affect and behavior: A reanalysis of Anderson et al.(2010).
#'
#' @source \url{https://github.com/Joe-Hilgard/Anderson-meta}
"dat.anderson2010"
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