add_object | Add Object |
add_points_polygon | Add Points to Polygon |
animate_objects | Animate Objects |
arrow | Arrow Object |
bezier_curve | Bezier Curve Object |
calculate_control_points | Calculate Control Points |
calculate_control_points_straight | Calculate Control Points (straight) |
calculate_distance_along_bezier_curve | Get Distance Along Bezier Curve |
calculate_final_path | Linearize and Calculate Final Points (with constant stepsize) |
calculate_final_twist | Calculate Final Angle |
check_image_texture | Check Image Texture |
clamp | Clamp Values |
cone | Cone Object |
convert_color | Convert Color |
create_instances | Create Instances of an Object |
cross_prod | Cross product (vec) |
csg_box | CSG Box |
csg_capsule | CSG Capsule |
csg_combine | CSG Combine |
csg_cone | CSG Cone |
csg_cylinder | CSG Cylinder |
csg_ellipsoid | CSG Ellipsoid |
csg_elongate | CSG Elongate |
csg_group | CSG Group |
csg_object | Constructive Solid Geometry Object |
csg_onion | CSG Onion |
csg_plane | CSG Plane |
csg_pyramid | CSG Pyramid |
csg_rotate | CSG Rotate |
csg_round | CSG Round |
csg_rounded_cone | CSG Rounded Cone |
csg_scale | CSG Scale |
csg_sphere | CSG Sphere |
csg_torus | CSG Torus |
csg_translate | CSG Translate |
csg_triangle | CSG Triangle |
cube | Cube Object |
cubicInOut | Cubic-in-out |
cylinder | Cylinder Object |
dielectric | Dielectric (glass) Material |
diffuse | Diffuse Material |
disk | Disk Object |
ellipsoid | Ellipsoid Object |
eval_bezier | Evaluate Bezier |
eval_bezier_2nd_deriv | Evaluate Deriv Bezier |
eval_bezier_deriv | Evaluate Deriv Bezier |
expInOut | Cubic-in-out |
extruded_path | Extruded Path Object |
extruded_polygon | Extruded Polygon Object |
fliplr | Flip Left-Right |
flipud | Flip Up-Down |
generate_camera_motion | Generate Camera Movement |
generate_cornell | Generate Cornell Box |
generate_ground | Generate Ground |
generate_rotation_matrix | Generate Rotation Matrix (order) |
generate_studio | Generate Studio |
generate_translation_matrix | Generate Translation Matrix |
get_material_enum | get_material_enum |
get_material_name | get_material_name |
get_saved_keyframes | Get Saved Keyframes |
get_time | Get time |
glossy | Glossy Material |
group_objects | Group Objects |
hair | Hair Material |
init_time | Print time |
is_rendering_in_knitr | Determines if rendering in knitr |
lambertian | Lambertian Material (deprecated) |
lerp | Lerp |
light | Light Material |
mesh3d_model | 'mesh3d' model |
metal | Metallic Material |
microfacet | Microfacet Material |
new_tibble_row | New Tibble Row |
obj_model | 'obj' File Object |
path | Path Object |
pig | Pig Object |
pipe | Pipe operator |
ply_model | 'ply' File Object |
post_process_frame | Post-process Frame |
post_process_scene | Post-process the scene |
prepare_scene_list | Prepare the scene list |
print_time | Print time |
process_point_series | Process Points to Control Points |
process_point_series_1d | Process Points to Control Points |
process_point_series_2d | Process Points to Control Points |
process_scene | Process a scene |
quadInOut | Quad-in-out |
ray_animated_transform | Internal vctrs methods |
ray_material | Internal vctrs methods |
raymesh_model | 'raymesh' model |
ray_scene | Constructor for ray_material |
ray_shape_info | Internal vctrs methods |
ray_transform | Internal vctrs methods |
render_animation | Render Animation |
render_ao | Render Ambient Occlusion |
render_preview | Render Preview |
render_scene | Render Scene |
r_obj | R 3D Model |
RotateAxis | Generate Rotation Matrix Axis |
RotateX | Generate Rotation Matrix X |
RotateY | Generate Rotation Matrix Y |
RotateZ | Generate Rotation Matrix Z |
run_documentation | Run Documentation |
save_png | Save PNG |
segment | Segment Object |
set_scene_material | Set Material for All Objects |
slerp | Slerp |
sphere | Sphere Object |
text3d | Text Object |
triangle | Triangle Object |
tween | Tween |
xy_rect | Rectangular XY Plane Object |
xz_rect | Rectangular XZ Plane Object |
yz_rect | Rectangular YZ Plane Object |
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