| add_camera | Add Camera |
| add_infinite_light | Add an Infinite Light |
| add_object | Add Object |
| add_points_polygon | Add Points to Polygon |
| animate_objects | Animate Objects |
| animation_default_plot_scene | Default Animation Plot Behavior |
| arrow | Arrow Object |
| bezier_curve | Bezier Curve Object |
| calculate_control_points | Calculate Control Points |
| calculate_control_points_straight | Calculate Control Points (straight) |
| calculate_distance_along_bezier_curve | Get Distance Along Bezier Curve |
| calculate_final_path | Linearize and Calculate Final Points (with constant stepsize) |
| calculate_final_twist | Calculate Final Angle |
| calculate_path_interval | Calculate Path Interval |
| camera | Camera |
| check_image_texture | Check Image Texture |
| clamp | Clamp Values |
| clamp_negative_environment_rgb | Clamp negative environment RGB values |
| close_damped_camera_motion | Close Damped Camera Motion |
| cloud | Procedural Cloud Object |
| cone | Cone Object |
| convert_color | Convert Color |
| create_instances | Create Instances of an Object |
| cross_prod | Cross product (vec) |
| csg_box | CSG Box |
| csg_capsule | CSG Capsule |
| csg_combine | CSG Combine |
| csg_cone | CSG Cone |
| csg_cylinder | CSG Cylinder |
| csg_ellipsoid | CSG Ellipsoid |
| csg_elongate | CSG Elongate |
| csg_group | CSG Group |
| csg_object | Constructive Solid Geometry Object |
| csg_onion | CSG Onion |
| csg_plane | CSG Plane |
| csg_pyramid | CSG Pyramid |
| csg_rotate | CSG Rotate |
| csg_round | CSG Round |
| csg_rounded_cone | CSG Rounded Cone |
| csg_scale | CSG Scale |
| csg_sphere | CSG Sphere |
| csg_torus | CSG Torus |
| csg_translate | CSG Translate |
| csg_triangle | CSG Triangle |
| cube | Cube Object |
| cubicInOut | Cubic-in-out |
| cylinder | Cylinder Object |
| damp_camera_motion | Damp Camera Motion |
| damp_camera_motion_closed | Damp Closed Camera Motion |
| damp_camera_motion_open | Damp Open Camera Motion |
| dielectric | Dielectric (glass) Material |
| diffuse | Diffuse Material |
| disk | Disk Object |
| ellipsoid | Ellipsoid Object |
| environment_light_white_xyz | Resolve environment light white point |
| eval_bezier | Evaluate Bezier |
| eval_bezier_2nd_deriv | Evaluate Deriv Bezier |
| eval_bezier_deriv | Evaluate Deriv Bezier |
| expInOut | Cubic-in-out |
| extruded_path | Extruded Path Object |
| extruded_polygon | Extruded Polygon Object |
| fliplr | Flip Left-Right |
| flipud | Flip Up-Down |
| generate_camera_motion | Generate Camera Movement |
| generate_cornell | Generate Cornell Box |
| generate_ground | Generate Ground |
| generate_rotation_matrix | Generate Rotation Matrix (order) |
| generate_studio | Generate Studio |
| generate_translation_matrix | Generate Translation Matrix |
| get_camera | Get Camera |
| get_infinite_light | Get an Infinite Light |
| get_material_enum | get_material_enum |
| get_material_name | get_material_name |
| get_saved_keyframes | Get Saved Keyframes |
| get_time | Get time |
| glossy | Glossy Material |
| grid_medium | Dense Grid Participating Medium |
| group_objects | Group Objects |
| hair | Hair Material |
| has_denoiser | Check for Denoiser Support |
| homogeneous_medium | Homogeneous Participating Medium |
| infinite_light | Image-Based Infinite Light |
| init_time | Print time |
| is_rendering_in_knitr | Determines if rendering in knitr |
| lambertian | Lambertian Material (deprecated) |
| lerp | Lerp |
| light | Light Material |
| list_cameras | List Cameras |
| list_infinite_lights | List Infinite Lights |
| mesh3d_model | 'mesh3d' model |
| metal | Metallic Material |
| microfacet | Microfacet Material |
| nanovdb_medium | NanoVDB Participating Medium |
| new_tibble_row | New Tibble Row |
| next_preview_snapshot_filename | Find the next available preview snapshot filename |
| obj_model | 'obj' File Object |
| path | Path Object |
| pig | Pig Object |
| ply_model | 'ply' File Object |
| post_process_frame | Post-process Frame |
| post_process_scene | Post-process the scene |
| prepare_environment_light_white_balance | Prepare environment light white balance |
| prepare_scene_list | Prepare the scene list |
| preview_camera | Preview Camera |
| print_time | Print time |
| process_point_series | Process Points to Control Points |
| process_point_series_1d | Process Points to Control Points |
| process_point_series_2d | Process Points to Control Points |
| process_scene | Process a scene |
| quadInOut | Quad-in-out |
| ray_animated_transform | Internal vctrs methods |
| ray_material | Internal vctrs methods |
| raymesh_model | 'raymesh' model |
| ray_scene | Constructor for ray_material |
| ray_shape_info | Internal vctrs methods |
| ray_transform | Internal vctrs methods |
| remove_camera | Remove Camera |
| remove_infinite_light | Remove an Infinite Light |
| remove_sequential_duplicate_keyframes | Remove Sequential Duplicate Keyframes |
| remove_stalled_path_samples | Remove Stalled Path Samples |
| render_animation | Render Animation |
| render_ao | Render Ambient Occlusion |
| render_preview | Render Preview |
| render_scene | Render Scene |
| r_obj | R 3D Model |
| RotateAxis | Generate Rotation Matrix Axis |
| RotateX | Generate Rotation Matrix X |
| RotateY | Generate Rotation Matrix Y |
| RotateZ | Generate Rotation Matrix Z |
| save_preview_snapshot | Save an interactive preview snapshot |
| scene_medium_features | Inspect Medium Attachments Before Scene Construction |
| screen_line | Screen-space Lines |
| screen_text | Screen-space Text |
| segment | Segment Object |
| set_active_camera | Set Active Camera |
| set_medium | Attach a Medium to Closed Objects |
| set_scene_material | Set Material for All Objects |
| sky_light | Atmospheric Location and Time Sky Light |
| sky_light_image | Image-Based Location and Time Sky Light |
| slerp | Slerp |
| sphere | Sphere Object |
| straight_volume_rgb | Convert Accumulated Volume Foreground to Straight RGB |
| sun_light | Sun and Moon Infinite Lights |
| text3d | Text Object |
| triangle | Triangle Object |
| tween | Tween |
| tween_camera_orientation | Interpolate Camera Orientation with a Quaternion Spline |
| tween_spline | Interpolate Values with Smooth Speed |
| tween_spline_path | Interpolate Speed Along a Piecewise Linear Path |
| xy_rect | Rectangular XY Plane Object |
| xz_rect | Rectangular XZ Plane Object |
| yz_rect | Rectangular YZ Plane Object |
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