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#' Add Object
#'
#' @param scene Tibble of pre-existing object locations and properties.
#' @param objects A tibble row or collection of rows representing each object.
#'
#' @return Tibble of object locations and properties.
#' @export
#'
#'@examplesIf interactive() || identical(Sys.getenv("IN_PKGDOWN"), "true")
#' #Generate the ground and add some objects
#' scene = generate_ground(depth=-0.5,material = diffuse(checkercolor="blue")) |>
#' add_object(cube(x=0.7,
#' material=diffuse(noise=5,noisecolor="purple",color="black",noisephase=45),
#' angle=c(0,-30,0))) |>
#' add_object(sphere(x=-0.7,radius=0.5,material=metal(color="gold")))
#' render_scene(scene,parallel=TRUE)
add_object = function(scene, objects = NULL) {
if (is.null(objects)) {
return(scene)
}
newscene = rbind(scene, objects)
preserve_ray_scene_attrs(newscene, scene, objects)
}
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