BSG2014: Business simulation game data

BSG2014R Documentation

Business simulation game data

Description

The data were collected from 354 senior business administration students during a business simulation game at a Western European University.

The game was played for a total of 12 rounds (i.e., two separate games of 6 rounds) as part of the capstone strategy class. Students were randomly assigned to teams of four, and surveyed in three waves: prior to the first game, in between the two games, and after the second game (with different variables being surveyed in the different waves).

The 354 students formed 92 teams, and the responses of individual students were aggregated to the team level. Leaving out teams with less than 50 percent response rate yields n = 89 teams. Only a small subset of the collected variables are included here.

Usage

data("BSG2014")

Format

A data frame with 89 observations on the following 13 variables.

ProcessConflict

Based on Shah & Jehn (1993), the team members rated three items on the presence of conflict related to the process of working together, using a 5-point scale (1 = none, 5 = a lot). The individual responses were aggregated by taking the average across items and team members. Process conflict was measured in the second survey (between the two games).

SharedExperience

As teams were randomly formed, no prior shared group experience is expected, and shared group experience and training is developed during the first game for the second game. Hence the team performance score on the first game is used as a proxy for the level of shared group experience and training. Those scores were computed through a mix of five objective performance measures: return on equity, earnings-per-share, stock price, credit rating, and image rating. The computation of the scores is handled by the simulation game software, and details can be found in Mathieu & Rapp (2009). The scores ranged from 57 to 111, and they were communicated to the teams only after the third survey.

TaskConflict

Using the intra-group conflict scale of Jehn (1995), the team members rated four items on the presence of conflict regarding the work on a 5-point scale (1 = none, 5 = a lot). The individual responses were aggregated by taking the average across items and team members. Task conflict was measured in the second survey (between the two games).

TeamCommitment

The team members indicated the extent to which they agree or disagree with four items on commitment to the team, which are based on Mowday, Steers & Porter (1979), using a 5-point scale (1 = strongly disagree, 5 = strongly agree). The individual responses were aggregated by taking the average across items and team members. Team commitment was measured in the third survey (after the second game).

TeamPerformance

Following Hackman (1986), the team members indicated the extent to which they agree or disagree with four items on the team's functioning, using a 5-point scale (1 = strongly disagree, 5 = strongly agree). The individual responses were aggregated by taking the average across items and team members. Subjective team performance was measured in the third survey (after the second game).

TMS

Transactive memory systems (TMS) are defined as shared systems that people in relationships develop for encoding, storing, and retrieving information about different substantive domains. TMS was operationalized with Lewis’ (2003) 15-item scale that measures the three sub-dimensions of TMS (specialization, credibility, and coordination). For each item, the team members responded on a 5-point scale (1 = strongly disagree, 5 = strongly agree). Following Lewis (2003), the three sub dimensions were aggregated to form the TMS construct. That is, the individual responses were aggregated by taking the average across all 15 items and team members. TMS was measured in the second survey (between the two games).

ValueDiversity

Using the short Schwartz’s value survey (Lindeman & Verkasalo, 2005), the team members rated ten items on the importance of certain values (1 = not important, 10 = highly important). For each value item, the coefficient of variation of the individual responses across team members was computed, and the resulting coefficients of variation were averaged across the value items. Value diversity was measured in the first survey (before the first game).

ProceduralJustice

Based on the intra-unit procedural justice climate scale of Li & Cropanzano (2009), the team members indicated the extent to which they agree or disagree with four items on a 5-point scale (1 = strongly disagree, 5 = strongly agree). The individual responses were aggregated by taking the average across items and team members. Procedural justice was measured in the third survey (after the second game).

InteractionalJustice

Using the intra-unit interactional justice climate scale of Li & Cropanzano (2009), the team members indicated the extent to which they agree or disagree with four items on a 5-point scale (1 = strongly disagree, 5 = strongly agree). The individual responses were aggregated by taking the average across items and team members. Interactional justice was measured in the third survey (after the second game).

SharedLeadership

Following Carson, Tesluk & Marrone (2007), every team member assessed each of their peers on the question of ‘To what degree does your team rely on this individual for leadership?’ using a 5-point scale (1 = not at all, 5 = to a very large extent). The leadership ratings were aggregated by taking the sum and dividing it by the number of pairwise relationships among team members. Shared leadership was measured in the second survey (between the two games).

AgeDiversity

Following Harrison & Klein (2007), age diversity was operationalized by the coefficient of variation of the team members' ages.

GenderDiversity

Gender diversity was measured with Blau's index, 1 - \sum_{j} p_{j}^{2}, where p_{j} is the proportion of team members in the j-th category (Blau, 1977).

TeamScore

The team performance scores on the second game were computed at the end of the simulation through a mix of five objective performance measures: return on equity, earnings-per-share, stock price, credit rating, and image rating. The computation of the scores is handled by the simulation game software, and details can be found in Mathieu & Rapp (2009). The scores ranged from 49 to 110, and they were communicated to the teams only after the third survey.

Source

The data were collected and provided by Nufer Y. Ates (https://orcid.org/0000-0003-4572-4101).

References

Blau, P.M. (1977) Inequality and Heterogeneity: A Primitive Theory of Social Structure. New York, NY: Free Press.

Carson, J.B., Tesluk, P.E. and Marrone, J.A. (2007) Shared Leadership in Teams: An Investigation of Antecedent Conditions and Performance. Academy of Management Journal, 50(5), 1217–1234. doi:10.5465/amj.2007.20159921.

Hackman, J.R. (1986) The Psychology of Self-Management in Organizations. In Pallack, M.S and Perloff, R.O. (Eds.), Psychology and Work: Productivity, Change, and Employment, 89–136. Washington, DC: American Psychological Association.

Harrison, D.A. and Klein, K.J. (2007) What's the Difference? Diversity Constructs as Separation, Variety, or Disparity in Organizations. Academy of Management Review, 32(4): 1199–1228. doi:10.5465/amr.2007.26586096.

Jehn, K.A. (1995) A Multimethod Examination of the Benefits and Detriments of Intragroup Conflict. Administrative Science Quarterly, 40(2), 256–285. doi:10.2307/2393638.

Lewis, K. (2003) Measuring Transactive Memory Systems in the Field: Scale Development and Validation. Journal of Applied Psychology, 88(4), 587–604. doi:10.1037/0021-9010.88.4.587.

Li, A. and Cropanzano, R. (2009) Fairness at the Group Level: Justice Climate and Intraunit Justice Climate. Journal of Management, 35(3), 564–599. doi:10.1177/0149206308330557.

Lindeman, M. and Verkasalo, M. (2005) Measuring Values With the Short Schwartz's Value Survey. Journal of Personality Assessment, 85(2), 170–178. doi:10.1207/s15327752jpa8502_09.

Mathieu, J.E. and Rapp, T.L. (2009). Laying the Foundation for Successful Team Performance Trajectories: The Roles of Team Charters and Performance Strategies. Journal of Applied Psychology, 94(1), 90–103. doi:10.1037/a0013257.

Mowday, R.T., Steers, R.M. and Porter, L.W. (1979) The Measurement of Organizational Commitment. Journal of Vocational Behavior, 14(2), 224–247. doi:10.1016/0001-8791(79)90072-1.

Shah, P.P. and Jehn, K.A. (1993) Do Friends Perform Better than Acquaintances? The Interaction of Friendship, Conflict, and Task. Group Decision and Negotiation, 2(2), 149–165. doi:10.1007/bf01884769.

Examples

data("BSG2014")
summary(BSG2014)

# scatterplot matrix for the variables included in the
# illustrative mediation analysis
x <- "ValueDiversity"
y <- "TeamCommitment"
m <- "TaskConflict"
plot(BSG2014[, c(x, y, m)], pch = 21, bg = "black")

robmed documentation built on July 9, 2023, 6:29 p.m.