inside.owin | R Documentation |
Test whether points lie inside or outside a given window.
inside.owin(x, y, w)
x |
Vector of |
y |
Vector of |
w |
A window.
This should be an object of class |
This function tests whether each of the points
(x[i],y[i])
lies inside or outside
the window w
and returns TRUE
if it is inside.
The boundary of the window is treated as being inside.
If w
is of type "rectangle"
or
"polygonal"
, the algorithm uses analytic geometry
(the discrete Stokes theorem).
Computation time is linear in the number of points
and (for polygonal windows) in the number of vertices of the
boundary polygon. Boundary cases are correct to single
precision accuracy.
If w
is of type "mask"
then the
pixel closest to (x[i],y[i])
is tested. The
results may be incorrect for points lying within
one pixel diameter of the window boundary.
Normally x
and y
must be numeric vectors of
equal length (length zero is allowed) containing the coordinates
of points. Alternatively x
can be a point pattern (object of class "ppp"
) while y
is missing; then the coordinates of the point pattern are extracted.
Logical vector whose i
th entry is
TRUE
if the corresponding point (x[i],y[i])
is inside w
.
and \rolf
owin.object
,
as.owin
# hexagonal window
k <- 6
theta <- 2 * pi * (0:(k-1))/k
co <- cos(theta)
si <- sin(theta)
mas <- owin(c(-1,1), c(-1,1), poly=list(x=co, y=si))
if(human <- interactive()) {
plot(mas)
}
# random points in rectangle
x <- runif(30,min=-1, max=1)
y <- runif(30,min=-1, max=1)
ok <- inside.owin(x, y, mas)
if(human) {
points(x[ok], y[ok])
points(x[!ok], y[!ok], pch="x")
}
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