Computes the edges of the Delaunay triangulation or Dirichlet tessellation of a point pattern, and returns the result as a linear network object.
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A point pattern (object of class
Arguments passed to
delaunayNetwork, points of
X which are neighbours
in the Delaunay triangulation
delaunay) will be joined by a straight line.
The result will be returned as a linear network (object of class
dirichletNetwork, the Dirichlet tessellation is computed
dirichlet) and the edges of the
tiles of the tessellation are extracted. This is converted to a linear
Linear network (object of class
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