An implementation of the TrueSkill algorithm (Herbrich, R., Minka, T. and Grapel, T) in R; a Bayesian skill rating system with inference by approximate message passing on a factor graph. Used by Xbox to rank gamers and identify appropriate matches. http://research.microsoft.com/en-us/projects/trueskill/default.aspx Current version allows for one player per team. Will update as time permits. Requires R version 3.0 as it is written with Reference Classes. URL: https://github.com/bhoung/trueskill-in-r Acknowledgements to Doug Zongker and Heungsub Lee for their python implementations of the algorithm and for the liberal reuse of Doug's code comments (@dougz and @sublee on github).
|Author||Brendan Houng <email@example.com>|
|Date of publication||2013-05-22 08:00:08|
|Maintainer||Brendan Houng <firstname.lastname@example.org>|
|Package repository||View on CRAN|
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