simulate_songs: Simulate animal vocalizations

View source: R/simulate_songs.R

simulate_songsR Documentation

Simulate animal vocalizations

Description

simulate_songs simulate animal vocalizations in a wave object under brownian motion frequency drift.

Usage

simulate_songs(
  n = 1,
  durs = 0.2,
  harms = 3,
  harm.amps = c(1, 0.5, 0.2),
  am.amps = 1,
  gaps = 0.1,
  freqs = 5,
  samp.rate = 44.1,
  sig2 = 0.5,
  steps = 10,
  bgn = 0.5,
  seed = NULL,
  diff.fun = "GBM",
  fin = 0.1,
  fout = 0.2,
  shape = "linear",
  selec.table = FALSE,
  file.name = NULL,
  path = NULL,
  hrm.freqs = c(1/2, 1/3, 2/3, 1/4, 3/4, 1/5, 1/6, 1/7, 1/8, 1/9, 1/10),
  freq.range = 4
)

Arguments

n

Number of song subunits (e.g. elements). Default is 1.

durs

Numeric vector with the duration of subunits in seconds. It should either be a single value (which would be used for all subunits) or a vector of length n.

harms

NUmeric vector of length 1 specifying the number of harmonics to simulate. 1 indicates that only the fundamental frequency harmonic will be simulated.

harm.amps

Numeric vector with the relative amplitude of each of the harmonics (including the fundamental frequency).

am.amps

Numeric vector with the relative amplitude for each step (see 'step' argument) to simulate amplitude modulation (only applied to the fundamental frequency). Should have the same length as the number of steps. Default is 1 (no amplitude modulation).

gaps

Numeric vector with the duration of gaps (silence between subunits) in seconds. It should either be a single value (which would be used for all subunits) or a vector of length n + 1.

freqs

Numeric vector with the initial frequency of the subunits (and ending frequency if diff.fun == "BB") in kHz. It should either be a single value (which would be used for all subunits) or a vector of length n.

samp.rate

Numeric vector of length 1. Sets the sampling frequency of the wave object (in kHz). Default is 44.1.

sig2

Numeric vector defining the sigma value of the brownian motion model. It should either be a single value (which would be used for all subunits) or a vector of length n + 1. Higher values will produce faster frequency modulations. Only applied if diff.fun == "GBM". Default is 0.1. Check the GBM function from the Sim.DiffProc package for more details.

steps

Numeric vector of length 1. Controls the mean number of segments in which each song subunit is split during the brownian motion process. If not all subunits have the same duration, longer units will be split in more steps (although the average duration subunit will have the predefined number of steps). Default is 10.

bgn

Numeric vector of length 1 indicating the background noise level. 0 means no additional noise will 1 means noise at the same amplitude than the song subunits. Default is 0.5.

seed

Numeric vector of length 1. This allows users to get the same results in different runs (using set.seed internally). Default is NULL.

diff.fun

Character vector of length 1 controlling the function used to simulate the brownian motion process of frequency drift across time. Only "BB", "GBM" and "pure.tone" are accepted at this time. Check the GBM function from the Sim.DiffProc package for more details.

fin

Numeric vector of length 1 setting the proportion of the sub-unit to fade-in amplitude (value between 0 and 1). Default is 0.1. Note that 'fin' + 'fout' cannot be higher than 1.

fout

Numeric vector of length 1 setting the proportion of the sub-unit to fade-out amplitude (value between 0 and 1). Default is 0.2. Note that 'fin' + 'fout' cannot be higher than 1.

shape

Character string of length 1 controlling the shape of in and out amplitude fading of the song sub-units ('fin' and 'fout'). "linear" (default), "exp" (exponential), and "cos" (cosine) are currently allowed.

selec.table

Logical. If TRUE the function returns a list with two elements: 1) a data frame containing the start/end time, and bottom/top frequency of the sub-units and 2) the wave object containing the simulated songs. If FALSE (default) no objects are returned. Regardless of the value of this argument a .wav file is always saved in the working directory.

file.name

Character string for naming the ".wav" file. Ignored if 'selec.table' is FALSE. If not provided the date-time stamp will be used.

path

Character string with the directory path where the sound file should be saved. Ignored if 'selec.table' is FALSE. If NULL (default) then the current working directory is used.

hrm.freqs

Numeric vector with the frequencies of the harmonics relative to the fundamental frequency. The default values are c(1/2, 1/3, 2/3, 1/4, 3/4, 1/5, 1/6, 1/7, 1/8, 1/9, 1/10).

freq.range

Numeric vector of length 1 with the frequency range around the simulated frequency in which signals will modulate. Default is 4 which means that sounds will range +/- 2 kHz around the target frequency. If NULL the frequency range is not constrained.

Details

This functions uses a geometric (diff.fun == "GBM") or Brownian bridge (diff.fun == "BB") motion stochastic process to simulate modulation in animal vocalizations (i.e. frequency traces across time). The function can also simulate pure tones (diff.fun == "pure.tone", 'sig2' is ignored). Several song subunits (e.g. elements) can be simulated as well as the corresponding harmonics. Modulated sounds are adjusted so the mean frequency of the frequency contour is equal to the target frequency supplied by the user.

Value

A wave object containing the simulated songs. If 'selec.table' is TRUE the function saves the wave object as a '.wav' sound file in the working directory (or 'path') and returns a list including 1) a selection table with the start/end time, and bottom/top frequency of the sub-units and 2) the wave object.

Author(s)

Marcelo Araya-Salas (marcelo.araya@ucr.ac.cr)

References

Araya-Salas, M., & Smith-Vidaurre, G. (2017). warbleR: An R package to streamline analysis of animal acoustic signals. Methods in Ecology and Evolution, 8(2), 184-191.

See Also

query_xc for for downloading bird vocalizations from an online repository.

Examples

## Not run: 
# simulate a song with 3 elements and no harmonics
sm_sng <- simulate_songs(n = 3, harms = 1)

# plot spectro
seewave::spectro(sm_sng)

# simulate a song with 5 elements and 2 extra harmonics
sm_sng2 <- simulate_songs(n = 5, harms = 3)

# plot spectrogram
seewave::spectro(sm_sng2)

# six pure tones with frequency ranging form 4 to 6 and returning selection table
sm_sng <- simulate_songs(
  n = 6, harms = 1, seed = 1, diff.fun = "pure.tone",
  freqs = seq(4, 6, length.out = 6), selec.table = TRUE,
  path = tempdir()
)

# plot spectro
seewave::spectro(sm_sng$wave, flim = c(2, 8))

# selection table
sm_sng$selec.table

## End(Not run)


warbleR documentation built on Sept. 11, 2024, 7:13 p.m.