| ai2ll | azi-inc to lat lon |
| ai2xyz | (azi,incl) to 3d coordinates |
| antipode | antipode lat and lon |
| azi2lon | azimuth to longitude |
| aziinc2rotationMatrix | Rotation using azimuth-inclination. |
| dist.plane | distance on the plane |
| dist.sphere | distance on the surface of a sphere |
| Euler2quaternion | Euler axis/angle to quaternion |
| Euler2rotationMatrix | Euler axis-angle to Rotation matrix |
| EulerAngles2quaternion | Euler angles to quaternions |
| EulerAngles2rotationMatrix | Euler angles to Rotation matrix |
| inc2lat | inclination to latitude |
| intensity.sphere | intensity on a sphere |
| lat2inc | latitude to inclination |
| ll2ai | latlon to aziinc |
| ll2xyz | latlon to 3d coordinates |
| lon2azi | longitude to azimuth |
| plane.smooth | smooth using gaussian regression on a 2d plane |
| plot.spheresmooth | plot the 3d sphere of predictions |
| quaternion2Euler | Quaternion to Euler axis/angle |
| quaternion2EulerAngles | Quaternion to Euler angles |
| quaternion2rotationMatrix | Quaternion to rotation matrix |
| rotationMatrix | Product of elementary rotation matrices |
| rotationMatrix2Euler | Rotation matrix (prop or improp) to Euler axis-angle |
| rotationMatrix2EulerAngles | Rotation matrix to Euler angles |
| rotationMatrix2quaternion | Rotation matrix to quaternion |
| runifcircle | Sample unit circle uniformly |
| runifsphere | Sample unit sphere uniformly |
| sphere.grid | generate grids on sphere |
| sphere.predict | Predict on sphere using gaussian regression (Kriging) |
| sphere.smooth | Smoothed unit sphere values |
| unit.vecs | spherical unit vectors in xyz |
| values2colors | values to colors |
| xyz2ai | xyz to azi inc |
| xyz2globe | OLD for plotting on the globe, we need to trasform as the... |
| xyz2ll | xyz to lat lon |
| xyzrotate | rotate xyz coordinates |
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