assign_ANY_Skills: A SKILL FUNCTION

Description Usage Arguments Examples

Description

FUNCTION WHICH ASSIGNS SKILLS THAT COME FROM "ANY" OR "UP TO"

Usage

1
2
3
assign_ANY_Skills(background.Occupation.Skills.ANY = data.frame(),
  background.Social.Skills.ANY = data.frame(), tp.Skills.ANY = data.frame(),
  skills.Increase.Record.DF = data.frame())

Arguments

background.Occupation.Skills.ANY

DATAFRAME OF THE SKILLS ASSIGNED BY THE PLAYER FROM PARENTS' OCCUPATION. Defaults to empty data frame.

background.Social.Skills.ANY

DATAFRAME OF THE SKILLS ASSIGNED BY THE PLAYER FROM PARENTS' SOCIETY AND PLACE WITHIN IT. Defaults to empty data frame.

tp.Skills.ANY

DATAFRAME OF THE SKILLS ASSIGNED BY THE PLAYER FROM THE TRAINING PACKAGE. Defaults to empty data frame.

skills.Increase.Record.DF

DATAFRAME OF SKILLS WHICH CAN BE INCREASED

Examples

1

aol-statsols/rm-char-create documentation built on May 10, 2019, 12:39 p.m.