DrawMargin: EPSILON or draw margin, used to set EPSILON in Parameters

Description Usage Arguments Examples

Description

Compute EPSILON or draw margin, a measure of how likely a draw is. Then pass to Parameters object.

Takes draw probability as input. Refer to Parameters for default input values.

Usage

1
  DrawMargin(draw_probability = 0.10, beta = 25 / 6, num_teams = 2)

Arguments

draw_probability

draw probability

beta

randomness in game

num_teams

number of teams

Examples

1
2
  draw_margin <-DrawMargin(draw_probability = 0.10, beta = 25 / 6, num_teams = 2)
  parameters <- Parameters(beta = 25 / 6, epsilon = draw_margin, gamma = 25 / 300)

bhoung/trueskill-in-r documentation built on May 12, 2019, 8:29 p.m.