Description Usage Arguments Details Value Examples
View source: R/filter-turbulent-displacement.R
Use turblence to displace an element.
1 2 3 4 5 6 7 8 9 10 | create_filter_turbulent_displacement(
id,
scale = 50,
octaves = 4,
fps = 8,
freqx = 0.05,
freqy = freqx,
frames = 20,
...
)
|
id |
id to use for filter. |
scale |
scale of the displacement |
octaves |
corresponds to |
fps |
frames per second. default: 8 |
freqx, freqy |
base frequency in x and y directions. default: freqx = 0.05, freqy = freqx |
frames |
number of frames. default: 20 |
... |
other arguments ignored |
The turbulent displacement effect is a combination of 2 primitive SVG filters:
Create turbulence
Use the turblence as a displacment map for the object
For more information see the MDN SVG docs for feTurbulence and feDisplacementMap
minisvg::SVGElement object representing a filter
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | ## Not run:
# Create an SVG document
library(minisvg)
doc <- minisvg::svg_doc()
# Create the filter and add to the SVG definitions
turb_filter <- create_filter_turbulent_displacement(id = 'turb')
doc$defs(turb_filter)
# Create a rectangle with the animation
rect <- stag$rect(
x = "10%",
y = "10%",
width = "80%",
height = "80%",
fill = "lightblue",
stroke = 'black',
filter = turb_filter
)
# Add this rectangle to the document, show the SVG text, then render it
doc$append(rect)
doc
doc$show()
## End(Not run)
|
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