| Global functions | |
|---|---|
| actualize_transformation | Man page |
| add_normals | Man page |
| add_normals.mesh3d | Man page |
| add_zorder | Man page |
| add_zorder_multiple_objects | Man page |
| as.data.frame.mesh3d | Man page |
| as.data.frame.mesh3dlist | Man page |
| as.mesh3d | Man page |
| as.mesh3d.data.frame | Man page |
| create_bbox_obj | Man page |
| fortify.mesh3d | Man page |
| get_element_types | Man page |
| get_element_types.data.frame | Man page |
| get_element_types.mesh3d | Man page |
| get_matrix_for_element_type | Man page |
| get_object_info | Man page |
| get_object_info.mesh3d | Man page |
| identity_matrix | Man page |
| invert_matrix | Man page |
| look_at_matrix | Man page |
| mesh3dlist | Man page |
| mesh3dobj | Man page |
| orthographic_projection | Man page |
| orthographic_projection_matrix | Man page |
| perspective_projection | Man page |
| perspective_projection_matrix | Man page |
| print.mesh3d | Man page |
| rotate_by | Man page |
| rotation_matrix | Man page |
| scale_by | Man page |
| scale_to_cube_at_origin | Man page |
| scale_to_cube_at_origin.mesh3d | Man page |
| scaling_matrix | Man page |
| transform_by | Man page |
| transform_by.default | Man page |
| transform_by.matrix | Man page |
| transform_by.mesh3d | Man page |
| transform_by.mesh3dlist | Man page |
| transform_by.numeric | Man page |
| transform_by_inverse | Man page |
| translate_by | Man page |
| translation_matrix | Man page |
| vec3 | Man page |
| vec3_crossproduct | Man page |
| vec3_dotproduct | Man page |
| vec3_normalize | Man page |
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