Global functions | |
---|---|
actualize_transformation | Man page |
add_normals | Man page |
add_normals.mesh3d | Man page |
add_zorder | Man page |
add_zorder_multiple_objects | Man page |
as.data.frame.mesh3d | Man page |
as.data.frame.mesh3dlist | Man page |
as.mesh3d | Man page |
as.mesh3d.data.frame | Man page |
create_bbox_obj | Man page |
fortify.mesh3d | Man page |
get_element_types | Man page |
get_element_types.data.frame | Man page |
get_element_types.mesh3d | Man page |
get_matrix_for_element_type | Man page |
get_object_info | Man page |
get_object_info.mesh3d | Man page |
identity_matrix | Man page |
invert_matrix | Man page |
look_at_matrix | Man page |
mesh3dlist | Man page |
mesh3dobj | Man page |
orthographic_projection | Man page |
orthographic_projection_matrix | Man page |
perspective_projection | Man page |
perspective_projection_matrix | Man page |
print.mesh3d | Man page |
rotate_by | Man page |
rotation_matrix | Man page |
scale_by | Man page |
scale_to_cube_at_origin | Man page |
scale_to_cube_at_origin.mesh3d | Man page |
scaling_matrix | Man page |
transform_by | Man page |
transform_by.default | Man page |
transform_by.matrix | Man page |
transform_by.mesh3d | Man page |
transform_by.mesh3dlist | Man page |
transform_by.numeric | Man page |
transform_by_inverse | Man page |
translate_by | Man page |
translation_matrix | Man page |
vec3 | Man page |
vec3_crossproduct | Man page |
vec3_dotproduct | Man page |
vec3_normalize | Man page |
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