Description Usage Arguments Value Examples
Repeatedly simulates bosses to calculate dps. The timeframe sets a minimum an maximum time for a boss fight. Each boss simulation has a random length in between.
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stats |
a named list with the stats of the character including int, sp, crit, hit and mp5 |
trinkets |
which use trinkets are equipped, currently implemented: toep (Talisman of Ephemeral Power) zhc (Zandalarian Hero Charm) |
timeframe |
vector of minimal and maximal duration of a fight in seconds |
iter |
number of iterations |
seed |
optional seed |
a matrix where every row is a vector returned by sim_boss
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