Description Usage Arguments Note See Also Examples
View source: R/setPlayerOrientation.R
Set a player's rotation
1 | setPlayerRotation(angle, id = NULL)
|
angle |
Angle of rotation (0-360) |
id |
Player or entity ID |
Only works with RaspberryJuice version 1.11 or later.
getPlayerRotation()
, setPlayerPitch()
, setPlayerDirection()
,
setPlayerPos()
1 2 3 4 5 6 7 | ## Not run:
mc_connect()
getPlayerIds()
current <- getPlayerRotation(355)
setPlayerRotation(current + 90, 355)
## End(Not run)
|
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