Description Usage Arguments Details Value Author(s) See Also Examples
Creates a Nelder Fan experimental design decision table.
1 2 3 4 5 6 7 8 9 10 | nelder_decision(
DN,
D1,
N,
tau = 1,
even = FALSE,
max.angle = 360,
arc.borders = 1,
spoke.borders = 1
)
|
DN |
Plant density within the last experimental arc (plants ha-1) (i.e. lower extreme of experimental plant density range). |
D1 |
Plant density within the first experimental arc (plants ha-1) (i.e. upper extreme of experimental plant density range). |
N |
Number of experimental arcs (i.e. number of densities to be tested within D1 to DN). |
tau |
The "rectangularity" proportion. See |
even |
Logical indicated whether or not the design should be adjusted so that the angle between spokes goes
evenly into |
max.angle |
The maximum rotation (in degrees) of the design. If 360, then a full circle design will be created. |
arc.borders |
Number of border arcs on either extreme. |
spoke.borders |
Number of border spokes on either extreme (only used if max.angle < 360). |
This function helps explore Nelder Fan design options and select a design that meets external constraints
(e.g. plant or space availability).
Function inputs are identical to nelder, but inputs of any length are allowed.
All possible combinations of inputs are created using expand.grid, and then each of these cases is passed to
nelder for evaluation. Inputs and outputs are all combined and returned for evaluation.
A tibble containing a wide range of traits of the experimental designs.
Kevin J Wolz, kevin@savannainstitute.org
Other definition functions:
goelz_add_border(),
goelz_corners(),
goelz_guides(),
goelz_mirror(),
goelz_optim(),
goelz_starts(),
goelz(),
nelder_biculture_competition(),
nelder_biculture_optim(),
nelder_biculture(),
nelder_interspoke_distance(),
nelder(),
select_optimal_goelz(),
select_optimal_nelder_biculture()
1 2 3 4 5 6 | dat <- nelder_decision(DN = seq(1000, 2000, 50),
D1 = 3000,
N = 5,
tau = 1,
even = TRUE,
max.angle = c(90, 180, 360))
|
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.