#' Set width and height of window
#'
#' Will change width and height of window and update graphics structure to reflect new rendering area width and height.
CRset_window_size <- function(graphics_list, width, height, status = NULL) {
if ( !isGraphicsList(graphics_list) ) {
warning("Input structure must be graphics_list.")
if (isStatus(status)) {
invisible( .Call("SDLset_status", status, 0, "Input structure must be graphics list.", PACKAGE = "CREx") )
}
} else {
if (!is.numeric(width) || !is.numeric(height) || width < 0 || height < 0) {
warning("Width and height must be numeric and non-negative.")
if (isStatus(status)) {
invisible( .Call("SDLset_status", status, 0, "Width and height must be numeric and non-negative.", PACKAGE = "CREx") )
}
} else {
graphics_list <- orderGraphicsList(graphics_list)
if (isStatus(status)) {
return( .Call("SDLset_window_size", graphics_list, width, height, status, PACKAGE = "CREx") )
} else {
return( .Call("SDLset_window_size", graphics_list, width, height, NULL, PACKAGE = "CREx") )
}
}
}
}
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