test_that("Karel can't perform any other action once the user has made a
mistake", {
generate_world("mundo001")
turn_right()
# Karel tries to move through a wall:
expect_error(move(), "Karel can't move south, because there's a wall")
# can´t do anything else (until the world is regenerated):
expect_error(move(), "You made a mistake before")
expect_error(turn_right(), "You made a mistake before")
expect_error(turn_left(), "You made a mistake before")
expect_error(turn_around(), "You made a mistake before")
expect_error(move(), "You made a mistake before")
expect_error(put_beeper(), "You made a mistake before")
expect_error(pick_beeper(), "You made a mistake before")
expect_error(run_actions(), "You made a mistake before")
})
test_that("Karel can't move through walls when facing west", {
generate_world("mundo001")
turn_around()
expect_error(move(), "Karel can't move west, because there's a wall")
})
test_that("Karel can't move through walls when facing east", {
generate_world("mundo001")
move()
move()
expect_error(move(), "Karel can't move east, because there's a wall")
})
test_that("Karel can't move through walls when facing south", {
generate_world("mundo001")
turn_right()
expect_error(move(), "Karel can't move south, because there's a wall")
})
test_that("Karel can't move through walls when facing north", {
generate_world("mundo001")
turn_left()
move()
move()
move()
expect_error(move(), "Karel can't move north, because there's a wall")
})
test_that("Karel can't pick a beeper where none is present", {
generate_world("mundo001")
expect_error(pick_beeper(), "There are no beepers here to pick.")
})
test_that("Karel can't put a beeper if there is none in her bag", {
# create a world where she has no beepers in her bag
world_test <- list(nx = 6, ny = 4,
hor_walls = dplyr::tibble(x = 3, y = 1, lgth = 3),
ver_walls = dplyr::tibble(x = 3, y = 0, lgth = 1),
karel_x = 1, karel_y = 1, karel_dir = 1,
beepers_x = 2, beepers_y = 1, beepers_n = 1,
beepers_bag = 0)
generar_mundo(world_test)
expect_error(poner_coso(),
"Karel no puede colocar un coso ya que no le queda ninguno en la mochila.")
})
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