Description Usage Arguments Details Value References Examples
Creates a matrix cataloging 'dominance' between players in an interData object.
1 | toDomMat(intData)
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intData |
object of class "interData" to build the matrix |
toDomMat creates a matrix which uses players from intData as row and column names. A cell is given a value of 1 if the player in the row is dominant to the player in the column, a value of .5 if there was an equal number of win-loss interactions and NA for all other instances. Because this matrix is used in I&SI calulations as outlined by Han de Vries 1998 draws are ignored.
a matrix indicating player wins
a dominance matrix
Han de Vries (1998) Finding a Dominance Order Most Consistant with a Linear Hierarchy.
1 2 3 4 5 6 7 8 9 | # generate generic data
interactions <- data.frame (a = sample (letters [1:10], 100, T),
b = sample (letters [1:10], 100, T),
o = sample (c(-1,-1,0,1,1), 100, T),
d = Sys.time () + runif (100, 40, 160))
# convert to interData object
id1 <- intTableConv (interactions)
# calculate dominance matrix using all players
toDomMat (id1)
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