context('habitat_dynamics_functions-class')
test_that('habitat dynamics functions class works', {
library(raster)
library(future)
landscape <- landscape(population = egk_pop,
suitability = egk_hab,
carrying_capacity = egk_k,
"fires" = egk_fire)
egk_hab_stack <- stack(replicate(10, egk_hab))
egk_hab_stack_na <- egk_hab_stack
egk_hab_stack_na[[5]][1:10] <- NA
landscape_stacks <- landscape(population = egk_pop,
suitability = egk_hab_stack,
carrying_capacity = egk_k,
"fires" = egk_fire)
landscape_bad_layers <- landscape(population = egk_pop,
suitability = egk_hab_stack,
carrying_capacity = egk_k,
"fires" = egk_fire[[1]])
landscape_bad_layers2 <- landscape(population = egk_pop,
suitability = egk_hab,
carrying_capacity = egk_k,
"fires" = egk_fire[[1]])
pop_dyn <- population_dynamics(change = growth(transition_matrix = egk_mat),
dispersal = NULL,
modification = NULL,
density_dependence = NULL)
sim <- simulation(landscape = landscape,
population_dynamics = pop_dyn,
habitat_dynamics = list(disturbance(disturbance_layers = "fires",
effect_time = 2)),
timesteps = 10,
replicates = 3,
verbose = FALSE)
sim <- simulation(landscape = landscape_stacks,
population_dynamics = pop_dyn,
habitat_dynamics = list(disturbance(disturbance_layers = "fires",
effect_time = 2)),
timesteps = 10,
replicates = 3,
verbose = FALSE)
expect_error(simulation(landscape = landscape_bad_layers,
population_dynamics = pop_dyn,
habitat_dynamics = list(disturbance(disturbance_layers = "fires",
effect_time = 2)),
timesteps = 10,
replicates = 3,
verbose = FALSE))
sim <- simulation(landscape = landscape,
population_dynamics = pop_dyn,
habitat_dynamics = list(fire_effects(fire_layers = "fires",
effect_time = 2)),
timesteps = 10,
replicates = 3,
verbose = FALSE)
expect_error(simulation(landscape = landscape_bad_layers,
population_dynamics = pop_dyn,
habitat_dynamics = list(fire_effects(fire_layers = "fires",
effect_time = 2)),
timesteps = 10,
replicates = 3,
verbose = FALSE))
expect_error(simulation(landscape = landscape_bad_layers2,
population_dynamics = pop_dyn,
habitat_dynamics = list(fire_effects(fire_layers = "fires",
effect_time = 2)),
timesteps = 10,
replicates = 3,
verbose = FALSE))
})
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.