Description Usage Arguments Details
Often it is useful to specify games such that players don't move simultaneously but a random player ap is chosen to be active in a given state.
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g |
the game object |
eq |
the equilibrium, by default the last solved eq of g. |
ap.col |
the column as a character in x.df that is the index of the active player. By default "ap". |
The active player in a state x is defined by the variable ap in x.df and the original state by xgroup.
This function aggregates equilibrium outcomes from x to xgroup. For payoffs r1,r2,v1,v2 and U we take the mean over the payoffs given the two possible actvive players.
The columns move.adv1 and move.adv2 describe the difference in negotiation payoffs of a player when is the active player who can make a move compared to the other player being active.
Finally we create action labels by combining the actions chosen when a player is active.
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