eq_tables: Return solved equilibrium in a table format

Description Usage Arguments See Also

View source: R/game.r

Description

Best take a look at the Vignettes to understand this format.

Usage

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2
3
eq_tables(game, reduce.tables = TRUE, combine = 2,
  eq.ind = seq_along(game$eq.li), ignore.keys = NULL,
  eq.li = game$eq.li[eq.ind], ...)

Arguments

reduce.tables

(default = TRUE). Shall we try to reduce the rows and columns of the key tables be reduced to get a subset of neccessary keys that perfectly predict the chosen value of an action?

combine

if 0 generate separate tables for each equilibrium. If 1 bind the tables of each variable over all equilibria. If 2 (default) also collapse the rows that are the same for different equilibria and add a column eq.inds that contains all equilibrium numbers as a comma separated string

eq.ind

Vector of integers specifying the indices of all equilibria that shall be considered. By default all equilibria.

ignore.keys

A character vector of variables that will always be removed from the key variables, without any check whether they are neccessary or not.

See Also

Other eq: eq_cond_expected_outcomes, eq_cond_outcomes, eq_expected_outcomes, eq_li, eq_outcomes, game_gambit_solve_qre, game_gambit_solve, game_solve_spe


skranz/gtree documentation built on March 27, 2021, 6:03 a.m.