API for skranz/gtree
gtree basic functionality to model and solve games

Global functions
action Man page
case_distinction Man page
eq_cond_expected_outcomes Man page
eq_cond_outcomes Man page
eq_expected_outcomes Man page
eq_li Man page
eq_outcomes Man page
eq_tables Man page
game_change_param Man page
game_compile Man page
game_copy Man page
game_fix_action_preferences Man page
game_fix_actions Man page
game_gambit_solve Man page
game_gambit_solve_qre Man page
game_prefer_outcomes Man page
game_set_options Man page
game_set_preferences Man page
game_solve_spe Man page
game_write_efg Man page
get_outcomes Man page
is_true Man page
make_game_options Man page
make_game_params Man page
natureMove Man page
new_game Man page
pref_change_params Man page
pref_custom Man page
pref_envy Man page
pref_heterogeneous_players Man page
pref_ineqAv Man page
pref_lossAv Man page
pref_payoff Man page
stage Man page
skranz/gtree documentation built on July 1, 2019, 2:22 p.m.