save_piece_obj: Save Wavefront OBJ files of board game pieces

Description Usage Arguments Value See Also Examples

View source: R/save_piece_obj.R

Description

save_piece_obj saves Wavefront OBJ files (including associated MTL and texture image) of board game pieces.

Usage

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
save_piece_obj(
  piece_side = "tile_face",
  suit = 1,
  rank = 1,
  cfg = getOption("piecepackr.cfg", pp_cfg()),
  ...,
  x = 0,
  y = 0,
  z = 0,
  angle = 0,
  axis_x = 0,
  axis_y = 0,
  width = NA,
  height = NA,
  depth = NA,
  filename = tempfile(fileext = ".obj"),
  scale = 1,
  res = 72
)

Arguments

piece_side

A string with piece and side separated by a underscore e.g. "coin_face"

suit

Number of suit (starting from 1).

rank

Number of rank (starting from 1)

cfg

Piecepack configuration list or pp_cfg object, a list of pp_cfg objects, or a character vector referring to names in envir or a character vector referring to object names that can be retrieved by base::dynGet().

...

Ignored.

x

Where to place piece on x axis of viewport

y

Where to place piece on y axis of viewport

z

z-coordinate of the piece. Has no effect if op_scale is 0.

angle

Angle (on xy plane) to draw piece at

axis_x

First coordinate of the axis unit vector.

axis_y

Second coordinate of the axis unit vector.

width

Width of piece

height

Height of piece

depth

Depth (thickness) of piece. Has no effect if op_scale is 0.

filename

Name of Wavefront OBJ object.

scale

Multiplicative scaling factor to apply to width, height, and depth.

res

Resolution of the faces.

Value

A list with named elements "obj", "mtl", "png" with the created filenames.

See Also

See geometry_utils for a discussion of the 3D rotation parameterization.

Examples

1
2
3
    cfg <- game_systems("dejavu3d")$piecepack
    files <- save_piece_obj("tile_face", suit = 3, rank = 3, cfg = cfg)
    print(files)

trevorld/piecepack documentation built on July 22, 2021, 3:26 a.m.