render_tree: Render Tree

Description Usage Arguments Value Examples

View source: R/render_tree.R

Description

Automatically plots the tree with a camera position and field of view that includes the full model. For more control over the scene, pass the scene to 'rayrender::render_scene()' and specify the camera position manually. Note: spheres and cylinders in the scene are used to automatically compute the field of view of the scene–adding additional sphere (e.g. with 'rayrender::generate_ground()') will change this calculation. Use 'rayrender::render_scene()' instead if this is a problem.

Usage

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render_tree(
  scene,
  ground_radius = 10,
  ground = TRUE,
  ground_color1 = "darkgreen",
  ground_color2 = "lightgreen",
  fov = NULL,
  lookfrom = NULL,
  lookat = NULL,
  angle = c(0, 0, 0),
  order_rotation = c(1, 2, 3),
  lights = TRUE,
  lightintensity = 60,
  clamp_value = 10,
  width = 600,
  height = 600,
  ...
)

Arguments

scene

Scene of tree model, to be passed to 'rayrender'.

ground_radius

Default '10'. Radius of the ground.

ground

Default 'TRUE'. Whether to add a grassy ground scene to the tree.

ground_color1

'darkgreen'. Primary ground color.

ground_color2

'lightgreen'. Secondary ground color.

fov

Default 'NULL', automatically calculated. Camera field of view.

lookfrom

Default 'NULL'. Camera position. Automatically calculated unless specified.

lookat

Default 'NULL'. Position camera is directed at. Automatically calculated unless specified.

angle

Default 'c(0,0,0)'. Degrees to rotate the tree around the X, Y, and Z axes. If this is a single number, it will be taken as the Y axis rotation.

order_rotation

Default 'c(1,2,3)'. What order to apply the rotations specified in 'angle'.

lights

Default 'TRUE'. If 'FALSE', removes all default lights.

lightintensity

Default '80'. Light intensity.

clamp_value

Default '10'. Amount of clamp the light intensity. Finite values help reduce rendering artifacts, set to 'Inf' to turn off this feature.

width

Default '600'. Width, in pixels, of the rendered image.

height

Default '600'. Height, in pixels, of the rendered image.

...

Other arguments to pass to rayrender::render_scene()

Value

Rayrender scene.

Examples

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# Generate a basic scene with the default tree.
library(rayrender)

generate_tree() %>%
  render_tree()

#Rotate the whole scene
generate_tree() %>%
  render_tree(angle = c(0,90,0))

#Specify a custom camera position/direction/field of view/aperture
generate_tree() %>%
  render_tree(lookfrom = c(3, 0, 1), lookat = c(0,4,1), fov=30, aperture=1)

#Change the ground color
generate_tree() %>%
  render_tree(ground_color1 = "brown", ground_color2 = "orange")

#Turn off lights and add our own
generate_tree() %>%
  add_object(sphere(x=20,material=light(color="magenta",intensity=400))) %>%
  add_object(sphere(x=-20,material=light(color="lightblue",intensity=400))) %>%
  render_tree(lights = FALSE, clamp_value = 10)

tylermorganwall/raybonsai documentation built on April 22, 2021, 3:41 p.m.