Description Usage Arguments Details Value Note Author(s)
Prepare dataframe passed to drawing functions for biplots.
1 2 3 4 5 6 7 8 9 10 | prepareBiplotData(x, dim=c(1, 2), map.dim=3, e.label.cex=0.8,
c.label.cex=0.6, e.label.col="black",
c.label.col=grey(0.8), e.point.cex=0.7,
c.point.cex=0.8, e.point.col="black",
c.point.col="darkred", e.color.map=c(0.4, 1),
c.color.map=c(0.4, 1), c.points.devangle=90,
c.labels.devangle=90, c.points.show=TRUE,
c.labels.show=TRUE, e.points.show=TRUE,
e.labels.show=TRUE, unity=TRUE, unity3d=FALSE,
scale.e=0.9, ...)
|
x |
|
dim |
Dimensions to be used for biplot (default is |
map.dim |
Third dimension used to map aesthetic attributes (depth)
(default is |
e.point.col |
Color(s) of the element symbols. Two values can be entered that will
create a color ramp. The values of |
e.point.cex |
Size of the element symbols. Two values can be entered that will
represents the lower and upper size of a range of cex the values of |
e.label.col |
Color(s) of the element labels. Two values can be entered that will
create a color ramp. The values of |
e.label.cex |
Size of the element labels. Two values can be entered that will
represents the lower and upper size of a range of cex the values of |
e.color.map |
Value range to determine what range of the color ramp defined in
|
c.point.col |
Color(s) of the construct symbols. Two values can be entered that will
create a color ramp. The values of |
c.point.cex |
Size of the construct symbols. Two values can be entered that will
represents the lower and upper size of a range of cex the values of |
c.label.col |
Color(s) of the construct labels. Two values can be entered that will
create a color ramp. The values of |
c.label.cex |
Size of the construct labels. Two values can be entered that will
represents the lower and upper size of a range of cex the values of |
c.color.map |
Value range to determine what range of the color ramp defined in
|
devangle |
The deviation angle from the x-y plane in degrees. These can only be calculated
if a third dimension |
unity |
Scale elements and constructs coordinates to unit scale in 2D (maximum of 1)
so they are printed more neatly (default |
unity3d |
Scale elements and constructs coordinates to unit scale in 3D (maximum of 1)
so they are printed more neatly (default |
scale.e |
Scaling factor for element vectors. Will cause element points to move a bit more to the center. This argument is for visual appeal only. |
... |
Not evaluated. |
Data frame contains the variables type, show, x, y,
z, labels, color, cex
.
dataframe
containing the variables type, show, x, y,
z, labels, color, cex
. Usually not of interest to the user.
TODO: How to omit map.dim
?
Mark Heckmann
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