Description Usage Arguments Details Value Note Author(s)
Prepare dataframe passed to drawing functions for biplots.
1 2 3 4 5 6 7 8 9 10 | prepareBiplotData(x, dim=c(1, 2), map.dim=3, e.label.cex=0.8,
c.label.cex=0.6, e.label.col="black",
c.label.col=grey(0.8), e.point.cex=0.7,
c.point.cex=0.8, e.point.col="black",
c.point.col="darkred", e.color.map=c(0.4, 1),
c.color.map=c(0.4, 1), c.points.devangle=90,
c.labels.devangle=90, c.points.show=TRUE,
c.labels.show=TRUE, e.points.show=TRUE,
e.labels.show=TRUE, unity=TRUE, unity3d=FALSE,
scale.e=0.9, ...)
|
x |
|
dim |
Dimensions to be used for biplot (default is |
map.dim |
Third dimension used to map aesthetic attributes (depth)
(default is |
e.point.col |
Color(s) of the element symbols. Two values can be entered that will
create a color ramp. The values of |
e.point.cex |
Size of the element symbols. Two values can be entered that will
represents the lower and upper size of a range of cex the values of |
e.label.col |
Color(s) of the element labels. Two values can be entered that will
create a color ramp. The values of |
e.label.cex |
Size of the element labels. Two values can be entered that will
represents the lower and upper size of a range of cex the values of |
e.color.map |
Value range to determine what range of the color ramp defined in
|
c.point.col |
Color(s) of the construct symbols. Two values can be entered that will
create a color ramp. The values of |
c.point.cex |
Size of the construct symbols. Two values can be entered that will
represents the lower and upper size of a range of cex the values of |
c.label.col |
Color(s) of the construct labels. Two values can be entered that will
create a color ramp. The values of |
c.label.cex |
Size of the construct labels. Two values can be entered that will
represents the lower and upper size of a range of cex the values of |
c.color.map |
Value range to determine what range of the color ramp defined in
|
devangle |
The deviation angle from the x-y plane in degrees. These can only be calculated
if a third dimension |
unity |
Scale elements and constructs coordinates to unit scale in 2D (maximum of 1)
so they are printed more neatly (default |
unity3d |
Scale elements and constructs coordinates to unit scale in 3D (maximum of 1)
so they are printed more neatly (default |
scale.e |
Scaling factor for element vectors. Will cause element points to move a bit more to the center. This argument is for visual appeal only. |
... |
Not evaluated. |
Data frame contains the variables type, show, x, y,
z, labels, color, cex.
dataframe containing the variables type, show, x, y,
z, labels, color, cex. Usually not of interest to the user.
TODO: How to omit map.dim?
Mark Heckmann
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