Nothing
# RGL-Demo: environment mapping
# Author: Daniel Adler
rgl.demo.envmap <- function() {
open3d()
# Clear scene:
clear3d("all")
light3d()
bg3d(sphere=TRUE, color="white", back="filled"
, texture=system.file("textures/refmap.png",package="rgl")
)
data(volcano)
surface3d( 10*seq_len(nrow(volcano)),10*seq_len(ncol(volcano)),5*volcano
, texture=system.file("textures/refmap.png",package="rgl")
, texenvmap=TRUE
, color = "white"
)
}
rgl.demo.envmap()
Any scripts or data that you put into this service are public.
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.