gdkPixbufSimpleAnimNew(width, height, rate)
gdkPixbufAnimation(filename, .errwarn = TRUE)
gdkPixbufSimpleAnim(width, height, rate)
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gdk-pixbuf library provides a simple mechanism to load and represent
animations. An animation is conceptually a series of frames to be displayed
over time. Each frame is the same size. The animation may not be represented
as a series of frames internally; for example, it may be stored as a
sprite and instructions for moving the sprite around a background. To display
an animation you don't need to understand its representation, however; you just
gdk-pixbuf what should be displayed at a given point in time.
An opaque struct representing an animation.
An opaque struct representing an iterator which points to a certain position in an animation.
An opaque struct representing a simple animation.
gdkPixbufAnimation is the equivalent of
gdkPixbufSimpleAnim is the equivalent of
loop[logical : Read / Write]
Whether the animation should loop when it reaches the end. Default value: FALSE Since 2.18
Derived by RGtkGen from GTK+ documentation
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