Description Methods and Functions Detailed Description Enums and Flags Author(s) References
Scaling pixbufs and scaling and compositing pixbufs
gdkPixbufScaleSimple(object, dest.width, dest.height, interp.type)
gdkPixbufScale(object, dest, dest.x, dest.y, dest.width, dest.height, offset.x, offset.y, scale.x, scale.y, interp.type)
gdkPixbufCompositeColorSimple(object, dest.width, dest.height, interp.type, overall.alpha, check.size, color1, color2)
gdkPixbufComposite(object, dest, dest.x, dest.y, dest.width, dest.height, offset.x, offset.y, scale.x, scale.y, interp.type, overall.alpha)
gdkPixbufCompositeColor(object, dest, dest.x, dest.y, dest.width, dest.height, offset.x, offset.y, scale.x, scale.y, interp.type, overall.alpha, check.x, check.y, check.size, color1, color2)
gdkPixbufRotateSimple(object, angle)
gdkPixbufFlip(object, horizontal)
The gdk-pixbuf
contains functions to scale pixbufs, to scale
pixbufs and composite against an existing image, and to scale
pixbufs and composite against a solid color or checkerboard.
Compositing a checkerboard is a common way to show an image with
an alpha channel in image-viewing and editing software.
Since the full-featured functions (gdkPixbufScale
,
gdkPixbufComposite
, and gdkPixbufCompositeColor
) are
rather complex to use and have many arguments, two simple
convenience functions are provided, gdkPixbufScaleSimple
and
gdkPixbufCompositeColorSimple
which create a new pixbuf of a
given size, scale an original image to fit, and then return the
new pixbuf.
Scaling and compositing functions take advantage of MMX hardware acceleration on systems where MMX is supported. If gdk-pixbuf is built with the Sun mediaLib library, these functions are instead accelerated using mediaLib, which provides hardware acceleration on Intel, AMD, and Sparc chipsets. If desired, mediaLib support can be turned off by setting the GDK_DISABLE_MEDIALIB environment variable.
The following example demonstrates handling an expose event by
rendering the appropriate area of a source image (which is scaled
to fit the widget) onto the widget's window. The source image is
rendered against a checkerboard, which provides a visual
representation of the alpha channel if the image has one. If the
image doesn't have an alpha channel, calling
gdkPixbufCompositeColor
function has exactly the same effect
as calling gdkPixbufScale
.
Handling an expose event.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | expose_cb <- function(widget, event, data)
{
dest <- gdkPixbuf(color = "rgb", has.alpha = FALSE, bits = 8,
w = event[["area"]]$width, h = event[["area"]]$height)
area <- event[["area"]]
pixbuf$compositeColor(dest, 0, 0, area$width, area$height,
-area$x, -area$y,
widget[["allocation"]]$width / pixbuf$getWidth(),
widget[["allocation"]]$height / pixbuf$getHeight(),
"bilinear", 255,
area$x, area$y, 16, 0xaaaaaa, 0x555555)
dest$renderToDrawable(widget[["window"]],
widget[["style"]][["fgGc"]][[GtkStateType["normal"]+1]],
0, 0, area$x, area$y,
area$width, area$height,
"normal", area$x, area$y)
return(TRUE)
}
|
GdkInterpType
This enumeration describes the different interpolation modes that
can be used with the scaling functions. GDK.INTERP.NEAREST
is
the fastest scaling method, but has horrible quality when
scaling down. GDK.INTERP.BILINEAR
is the best choice if you
aren't sure what to choose, it has a good speed/quality balance.
PLEASE NOTE: Cubic filtering is missing from the list; hyperbolic
interpolation is just as fast and results in higher quality.
nearest
Nearest neighbor sampling; this is the fastest and lowest quality mode. Quality is normally unacceptable when scaling down, but may be OK when scaling up.
tiles
This is an accurate simulation of the PostScript image operator without any interpolation enabled. Each pixel is rendered as a tiny parallelogram of solid color, the edges of which are implemented with antialiasing. It resembles nearest neighbor for enlargement, and bilinear for reduction.
bilinear
Best quality/speed balance; use this mode by default. Bilinear interpolation. For enlargement, it is equivalent to point-sampling the ideal bilinear-interpolated image. For reduction, it is equivalent to laying down small tiles and integrating over the coverage area.
hyper
This is the slowest and highest quality reconstruction function. It is derived from the hyperbolic filters in Wolberg's "Digital Image Warping", and is formally defined as the hyperbolic-filter sampling the ideal hyperbolic-filter interpolated image (the filter is designed to be idempotent for 1:1 pixel mapping).
GdkPixbufRotation
The possible rotations which can be passed to gdkPixbufRotateSimple
.
To make them easier to use, their numerical values are the actual degrees.
none
No rotation.
counterclockwise
Rotate by 90 degrees.
upsidedown
Rotate by 180 degrees.
clockwise
Rotate by 270 degrees.
Derived by RGtkGen from GTK+ documentation
https://developer.gnome.org/gdk-pixbuf/stable/gdk-pixbuf-Scaling.html
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.