Nothing
#' @title Return lfsr from an ash object
#' @describeIn get_lfdr local false sign rate
#' @param x an ash fit (e.g. from running ash)
#' @return a vector (ash) of local false sign rates
#' @export
get_lfsr=function(x){x$result$lfsr}
#' @title Return lfdr, etc from ash object
#'
#' @description These functions simply return elements of an ash object, generally without doing any calculations.
#' (So if the value was not computed during the original call to ash, eg because of how outputlevel was set in the call,
#' then NULL will be returned.)
#' Accessing elements in this way
#' rather than directly from the ash object will help ensure compatability moving forward
#' (e.g. if the internal structure of the ash object changes during software development.)
#'
#' @param a an ash fit (e.g. from running ash)
#' @describeIn get_lfdr local false discovery rate
#' @export
get_lfdr=function(a){a$result$lfdr}
#' @describeIn get_lfdr svalue
#' @export
get_svalue=function(a){a$result$svalue}
#' @describeIn get_lfdr qvalue
#' @export
get_qvalue=function(a){a$result$qvalue}
#' @describeIn get_lfdr posterior mean
#' @export
get_pm=function(a){a$result$PosteriorMean}
#' @describeIn get_lfdr posterior standard deviation
#' @export
get_psd=function(a){a$result$PosteriorSD}
#' @describeIn get_lfdr positive probability
#' @export
get_pp=function(a){a$result$PositiveProb}
#' @describeIn get_lfdr negative probability
#' @export
get_np=function(a){a$result$NegativeProb}
#' @describeIn get_lfdr log-likelihood
#' @export
get_loglik=function(a){a$loglik}
#' @describeIn get_lfdr log-likelihood ratio
#' @export
get_logLR=function(a){a$logLR}
#' @describeIn get_lfdr fitted g mixture
#' @export
get_fitted_g=function(a){a$fitted_g}
#' @describeIn get_lfdr pi0, the proportion of nulls
#' @export
get_pi0 = function(a){
null.comp = comp_sd(a$fitted_g)==0
return(sum(a$fitted_g$pi[null.comp]))
}
Any scripts or data that you put into this service are public.
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.