This filter primitive defines a distant light source that can be used
within a lighting filter primitive:
feDistantLight(azimuth = 0, elevation = 0, ...)
Direction angle for the light source on the x-y plane (clockwise), in degrees from the x axis.
Direction angle for the light source from the x-y plane towards the z axis, in degrees. Note the positive z-axis points towards the viewer of the content.
Further arguments to be passed onto
For more information about this primitive, consult the reference to the SVG specification.
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