Nothing
library(shiny)
library(muiMaterial)
ui_LoadingButton <- muiMaterialPage(
CssBaseline(),
Box(
sx = list(p = 2, display = "flex", gap = 2, alignItems = "center"),
LoadingButton.shinyInput(
inputId = "lb_save",
"Save",
variant = "contained",
loading = FALSE
),
Button.shinyInput(
inputId = "lb_toggle",
"Toggle loading state",
variant = "outlined"
),
verbatimTextOutput("LoadingButtonStatus")
)
)
server_LoadingButton <- function(input, output, session) {
loading <- reactiveVal(FALSE)
clicks <- reactiveVal(0)
observeEvent(input$lb_toggle, {
loading(!loading())
updateLoadingButton.shinyInput(inputId = "lb_save", loading = loading())
})
observeEvent(input$lb_save, {
clicks(clicks() + 1)
})
output$LoadingButtonStatus <- renderText({
if (loading()) {
"Loading..."
} else {
paste("Save clicks:", clicks())
}
})
}
if (interactive()) {
shinyApp(ui = ui_LoadingButton, server = server_LoadingButton)
}
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