pan3d | R Documentation |
Set up pan call back for current rgl device
pan3d(button)
button |
Integer from 1 to 3 indicating mouse button |
Copied verbatim from ?rgl.setMouseCallbacks for rgl version 0.92.892 Mouse button 2 is right and button 3 is middle (accessed by meta/alt key)
Note that sometimes (parts of) objects seem to disappear after panning and
zooming. The example in rgl.setMouseCallbacks
from which this
is copied includes a note that "this doesn't play well with rescaling"
Duncan Murdoch
rgl.setMouseCallbacks
## Not run:
open3d()
pan3d(2)
## End(Not run)
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